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AgeCommit message (Expand)Author
2022-04-19DRW: Centralize smoke domain texture managementClément Foucault
2022-04-14Metal: GLSL shader compatibility 4th passJason Fielder
2022-04-14Metal: GLSL shader compatibility 3rd passJason Fielder
2022-04-14Cleanup: Make curve deform argument optionalHans Goudey
2022-04-09UDIM: Move UDIM grid controls to the Overlay panelJesse Yurkovich
2022-04-08Curves edit mode: show dots for pointsKévin Dietrich
2022-04-07Fix T97144 Overlay: Illegal recursive expansion of macrosClément Foucault
2022-04-07Cleanup: clang-formatCampbell Barton
2022-04-05Cleanup: Change globalBlock members to snake caseClément Foucault
2022-04-05Cleanup: Overlays: Remove unused facefill shaderClément Foucault
2022-04-04Fix T96575: Can't set vertex theme colorRichard Antalik
2022-04-01Cleanup: Use const for bounding boxes where possibleHans Goudey
2022-03-31DRW: Rename DRW_shgroup_uniform_vec4_array_copy to mat4_copyClément Foucault
2022-03-30Metal: GLSL Compatibility - explicit mat4_to_mat3 conversionJason Fielder
2022-03-30Overlay: Port Armature shader to ShaderCreateInfoClément Foucault
2022-03-30Overlay: Port Edit Mode shaders to ShaderCreateInfoClément Foucault
2022-03-22Metal: Make GLSL shader source MSL compliant alsoJason Fielder
2022-03-16Fix object centers & geometry selecting meta-elements in edit-modeCampbell Barton
2022-03-14Revert "Animation: Sensible frame range for motion paths"Sybren A. Stüvel
2022-03-14Fix T96378: B-Bone selection fails in pose-modeCampbell Barton
2022-03-07Merge branch 'blender-v3.1-release'Hans Goudey
2022-03-07Fix T93573: Curve evaluated mesh selected in edit modeHans Goudey
2022-03-03UV: Edge selection supportSiddhartha Jejurkar
2022-03-02Merge branch 'blender-v3.1-release'Hans Goudey
2022-03-02Fix T93573: Remove outline from instances in edit modeHans Goudey
2022-02-28Animation: Sensible frame range for motion pathsColin Marmont
2022-02-28Merge branch 'blender-v3.1-release'Sergey Sharybin
2022-02-28Fix T95981: Remove implicit conversion in texture paint shader.Jeroen Bakker
2022-02-18Cleanup: Rename original curve object type enumHans Goudey
2022-02-18Curves: add initial edit mode supportKévin Dietrich
2022-02-18Curves: initial brush system integration for curves sculpt modeJacques Lucke
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-10Cleanup: Clang tidy, unused variabel warningsHans Goudey
2022-02-08Fix T91253: Slow pose bone selection with many bonesCampbell Barton
2022-02-07Curves: Rename "Hair" types, variables, and functions to "Curves"Hans Goudey
2022-02-07UV: use grey on black for dashed-line displayCampbell Barton
2022-02-04Cleanup: Overlay: Remove uneeded UBO bindsClément Foucault
2022-02-04Remove internal proxy code, and deprecate related DNA data.Bastien Montagne
2022-02-02Cleanup: exclude bone names & axes from selection drawingCampbell Barton
2022-01-25GLShader: Fix buffer overflow caused by workaround uniformClément Foucault
2022-01-25Fix depsgraphs sharing IDs via evaluated edit meshSergey Sharybin
2022-01-20Fix T94726: crash with GPU subdivision on a custom bone shapeKévin Dietrich
2022-01-20Subdivision: add support for vertex creasingKévin Dietrich
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
2022-01-06Bone Overlay: support changing bone wireframe opacity.Alexander Gavrilov
2021-12-27OpenSubDiv: add support for an OpenGL evaluatorKévin Dietrich
2021-12-14Cleanup: correct unbalanced doxygen groupsCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-12-07DrawManager: Engine Instance Data.Jeroen Bakker
2021-12-02Fix T84710: Instances with only mesh edges or vertices are invisibleHans Goudey