Age | Commit message (Expand) | Author |
---|---|---|
2022-02-11 | File headers: SPDX License migration | Campbell Barton |
2022-02-04 | Cleanup: Workbench: Remove unused resources in cavity shaders | Clément Foucault |
2022-02-04 | Fix T95284 Workbench: "World" Cavity Type Doesn't Render Anything | Clément Foucault |
2022-01-26 | D13910: Workbench: Port shaders to use GPUShaderCreateInfo | Clément Foucault |
2021-07-03 | Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX | Campbell Barton |
2020-10-19 | Spelling: It's Versus Its | Harley Acheson |
2020-08-21 | GPUUniformBuf: Rename struct and change API a bit | Clément Foucault |
2020-04-16 | Fix T75455: High World Space Cavity Samples Crash | Jeroen Bakker |
2020-03-11 | Workbench Simplification Refactor | Clément Foucault |