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AgeCommit message (Expand)Author
2022-02-07Curves: Rename "Hair" types, variables, and functions to "Curves"Hans Goudey
2022-02-06Fix: Displaying any point cloud in the viewport causes crashHans Goudey
2022-02-04Fix T95467: Textures disappear when going to Edit Mesh on Solid Texture modeSergey Sharybin
2022-01-26D13910: Workbench: Port shaders to use GPUShaderCreateInfoClément Foucault
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-12-07DrawManager: Engine Instance Data.Jeroen Bakker
2021-11-19Fix T92682: EEVEE motion blur crash with curve objectsHans Goudey
2021-09-24Hair Info Length AttributeJeroen Bakker
2021-09-21Cycles: merge of cycles-x branch, a major update to the rendererBrecht Van Lommel
2021-07-21Cleanup: spellingCampbell Barton
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-03-18Cleanup: spellingCampbell Barton
2021-01-26Fix T84160: Wrong DOF when camera is overridenRichard Antalik
2021-01-05Eevee Cryptomatte: Store hashes in render result meta dataJeroen Bakker
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-15Liquid Simulation Display Options (GSoC 2020)Sriharsha Kotcharlakot
2020-08-24Workbench: Fix assert with sculpt in textured color modeClément Foucault
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-07-20Python API: option to use OpenGL context in RenderEngine.renderMiguel Pozo
2020-07-15PointCloud: Initial rendering support for WorkbenchClément Foucault
2020-07-09Sculpt: Make Sculpt Vertex Colors features experimentalPablo Dobarro
2020-07-01Fix crash drawing non-mesh objects with vertex colorCampbell Barton
2020-07-01Cleanup: spellingCampbell Barton
2020-06-23Sculpt Vertex Colors: Initial implementationPablo Dobarro
2020-06-09Workbench: Fix missing NULL pointer checkClément Foucault
2020-06-08Workbench: Use eGPUSamplerState to change texture sampling behaviorClément Foucault
2020-05-14Merge branch 'blender-v2.83-release'Clément Foucault
2020-05-14Cleanup: Remove unused variableJeroen Bakker
2020-05-14Merge branch 'blender-v2.83-release'Jeroen Bakker
2020-05-14Fix T76558: Decreasing Viewport Anti-Aliasing Samples Makes Scene WhiterJeroen Bakker
2020-05-14Fix T75908: Sculpt GPU Batches + Render ArtifactsJeroen Bakker
2020-05-08Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-08Fix T76498: Refactoring - Rename BKE modifiers funtionsAntonio Vazquez
2020-05-08Fix T76525: crash drawing metaballs with multiple material slotsBrecht Van Lommel
2020-04-22Fix T75981: crash in sculpt mode with mesh that used to have multiple materialsBrecht Van Lommel
2020-03-20Python API: add bl_use_stereo_viewport for RenderEngineBrecht Van Lommel
2020-03-18Objects: Eevee and workbench rendering of new Volume, Hair, PointCloudBrecht Van Lommel
2020-03-16Workbench: Fix default view not reset after drawingClément Foucault
2020-03-14Cleanup: spellingCampbell Barton
2020-03-11Workbench Simplification RefactorClément Foucault
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-31Cleanup: add trailing commasCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2018-11-26UI: rename "OpenGL" render engine to "Workbench".Brecht Van Lommel
2018-07-17Render: add "OpenGL" render engine.Brecht Van Lommel
2018-05-17Remove ViewLayer settings - cleanup 1/2Dalai Felinto
2018-05-09T55008: Migrating RE-Collection data to Scene dataJeroen Bakker