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AgeCommit message (Expand)Author
2020-06-23Cleanup: rename 'name' to 'filepath' for DNA typesCampbell Barton
2020-06-08Workbench: Use eGPUSamplerState to change texture sampling behaviorClément Foucault
2020-06-03Cleanup: DRW: Remove persistent uniform functionsClément Foucault
2020-05-12Cleanup: Remove print statementJeroen Bakker
2020-03-25Cleanup: typo in printPhilipp Oeser
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-11Workbench Simplification RefactorClément Foucault
2020-03-06CodeCleanup: Added View3DShading enumsJeroen Bakker
2020-02-05T73589: Code Quality: Renaming on BKE_material.hAntonio Vazquez
2020-01-29Fix T73188: RenderResult as Camera BG ImageJeroen Bakker
2020-01-16Fix T73133: UDIM texture count in Eevee is limited by OpenGLLukas Stockner
2019-12-18Workbench: Force Vertex Colors in Paint ModeJeroen Bakker
2019-12-05Cleanup: Workbench: Remove Double negationClément Foucault
2019-12-05Workbench: Fix missing Clipping state when usint Alt+B clippingClément Foucault
2019-11-27Cleanup: Remove BIF_gl.hJeroen Bakker
2019-09-20Fix T69995: Object Drawtype Set To Solid IssuesJeroen Bakker
2019-09-17DRW: Refactor to support draw call batchingClément Foucault
2019-09-14Revert "DRW: Refactor to support draw call batching"Clément Foucault
2019-09-13DRW: Refactor to support draw call batchingClément Foucault
2019-08-27Workbench: Specular Highlighting for MatCapsJeroen Bakker
2019-07-17Fix T67001: Studio and Flat lightning in single color do not respect clipping...mano-wii
2019-07-05TexturePaint: Force Workbench Texture Color ModeJeroen Bakker
2019-07-01Fix T65974 Workbench: transparency rendering brokenClément Foucault
2019-07-01Workbench: Combine Xray Alpha with object/material alpha ...Clément Foucault
2019-06-07Fix T64625: Eevee image textures with alpha have dark edgesBrecht Van Lommel
2019-05-31Fix sculpt mode drawing with modifiers still being wrong in some casesBrecht Van Lommel
2019-05-27Cleanup: DRW: Move WorldClipPlanes to builtin uniformClément Foucault
2019-05-24Viewport: Change default studiolightClément Foucault
2019-05-13Cycles/Eevee: unified and improved texture image color space handlingBrecht Van Lommel
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-23Workbench: Support Active Vertex ColorJeroen Bakker
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-24Cleanup: redundant use of string formatting functionsCampbell Barton
2019-03-23Fix workbench object outline ignoring clippingCampbell Barton
2019-03-23Cleanp: remove redundant clipping uniformCampbell Barton
2019-03-19Workbench: World Clipping For Specular TransparentJeroen Bakker
2019-03-14Fix T61937: image sequences not updating in workbench display mode.Brecht Van Lommel
2019-02-28Revert "Objects: Remove Textured from object display type"Clément Foucault
2019-02-28Objects: Remove Textured from object display typeClément Foucault
2019-02-28Fix T58405: viewport drawing issues with display device set to None.Brecht Van Lommel
2019-02-23Fix: Workbench assert on non-image texture nodeDalai Felinto
2019-02-19DNA: rename Object.col -> colorCampbell Barton
2019-02-18Fix T57457: animated image sequences not working in Eevee.Brecht Van Lommel
2019-02-18doxygen: update doxygen & add balembic groupCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-29Workbench: Add "Shadow" factor to XrayClément Foucault
2019-01-23License: add missing GPL headersCampbell Barton
2019-01-21Fix clipping shaders with some AMD/Intel driversCampbell Barton
2019-01-213D View: add back initial clipping supportCampbell Barton
2019-01-11Workbench: Support node texture "closest" interpolation optionClément Foucault