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AgeCommit message (Expand)Author
2022-08-17Cleanup: Remove redundant use of evaluated non-mesh objectsHans Goudey
2022-08-17Metaball: Evaluate metaball objects as mesh componentsHans Goudey
2022-07-01Metal: MTLMemoryManager implementation includes functions which manage alloca...Jason Fielder
2022-06-27Cleanup: DRW: Remove drw_view renaming MACROSClément Foucault
2022-06-08Sculpt: PBVH Draw Support for EEVEEJoseph Eagar
2022-05-13Cleanup: spelling in comments, capitalize tagsCampbell Barton
2022-05-11Cleanup: use '_num' / '_count' suffix instead of '_ct'Campbell Barton
2022-04-22Curves: Further split of curves draw code from particlesHans Goudey
2022-04-21Sculpt: fix missing null pointer checkJoseph Eagar
2022-04-21Commit D14179: Revamp Vertex Paint With C++Joseph Eagar
2022-04-20Cleanup: Rename CD_MLOOPCOL to CD_PROP_BYTE_COLORHans Goudey
2022-04-19Workbench: Volume: Fix errors about unboud textureClément Foucault
2022-04-19DRW: Centralize smoke domain texture managementClément Foucault
2022-04-14Metal: GLSL shader compatibility 3rd passJason Fielder
2022-04-14Curves: Split curve EEVEE/workbench functions from particle hairHans Goudey
2022-04-11Cleanup: malformed C-style comment blocks, spellingCampbell Barton
2022-04-08Painting: Canvas switcher for painting brushes/tools.Jeroen Bakker
2022-04-07Cleanup: spelling in comments, minor reformatting changesCampbell Barton
2022-04-05Refactor: Unify vertex and sculpt colors into newJoseph Eagar
2022-04-05Cleanup: Change globalBlock members to snake caseClément Foucault
2022-04-04Cleanup: ensure space after file named in headersCampbell Barton
2022-04-04Cleanup: clang-formatCampbell Barton
2022-04-01Cleanup: Use const for bounding boxes where possibleHans Goudey
2022-03-30Metal: GLSL Shader compatibility 5Jason Fielder
2022-03-22Metal: Make GLSL shader source MSL compliant alsoJason Fielder
2022-03-11Cleanup: use M_PI_2 and M_PI_4 where possibleHallam Roberts
2022-03-11Fix T96243: Workbench Curvature not rendering in background.Jeroen Bakker
2022-02-21Merge branch 'blender-v3.1-release'Alexander Gavrilov
2022-02-21Workbench: Fix missing world_data ubo during opaque prepassClément Foucault
2022-02-16License headers: use SPDX identifiersCampbell Barton
2022-02-11File headers: add missing copyright, add MIT to SPDX licensesCampbell Barton
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-07Curves: Rename "Hair" types, variables, and functions to "Curves"Hans Goudey
2022-02-06DRW: Add preprocessor error if including common_view_lib.glsl without draw_viewClément Foucault
2022-02-06Merge branch 'blender-v3.1-release'Hans Goudey
2022-02-06Fix: Displaying any point cloud in the viewport causes crashHans Goudey
2022-02-06GPU: move gpu_shader_shared_utils.h to the public section of the moduleClément Foucault
2022-02-04Merge branch 'blender-v3.1-release'Sergey Sharybin
2022-02-04Fix T95467: Textures disappear when going to Edit Mesh on Solid Texture modeSergey Sharybin
2022-02-04Cleanup: Workbench: Remove unused resources in cavity shadersClément Foucault
2022-02-04Fix T95284 Workbench: "World" Cavity Type Doesn't Render AnythingClément Foucault
2022-02-04Fix T95284 Workbench: "World" Cavity Type Doesn't Render AnythingClément Foucault
2022-01-27Cleanup: Clang tidyHans Goudey
2022-01-27GPUShaderCreateInfo: Remove push_constant indexingClément Foucault
2022-01-27Cleanup: Workbench: Remove extern shader stringsClément Foucault
2022-01-26D13910: Workbench: Port shaders to use GPUShaderCreateInfoClément Foucault
2022-01-25Workbench: Use GPU_ARB_gpu_shader5 instead of GL variantClément Foucault
2022-01-25GLShader: Fix buffer overflow caused by workaround uniformClément Foucault
2022-01-17Revert "Revert "GPUShaderCreateInfo for interface abstraction""Jeroen Bakker
2022-01-17Revert "GPUShaderCreateInfo for interface abstraction"Jeroen Bakker