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AgeCommit message (Expand)Author
2022-02-02Merge branch 'blender-v3.1-release'Sergey Sharybin
2022-02-02Cleanup: Use correct identifier for ShaderParameters.Jeroen Bakker
2022-02-02Cleanup: exclude bone names & axes from selection drawingCampbell Barton
2022-02-02Cleanup: spelling in commentsCampbell Barton
2022-02-01Merge branch 'blender-v3.1-release'Sergey Sharybin
2022-02-01Partial Fix: Showing Compositor Backdrop in node editor.Jeroen Bakker
2022-01-31Merge branch 'blender-v3.1-release'Campbell Barton
2022-01-31Merge branch 'blender-v3.1-release'Campbell Barton
2022-01-31Merge branch 'blender-v3.1-release'Campbell Barton
2022-01-31Image editor: Fix drawing artifacts with render results.Jeroen Bakker
2022-01-31Fix T95299: Empty render results show transparency checkerboard.Jeroen Bakker
2022-01-31Image Editor: Fix background drawing of empty tiles.Jeroen Bakker
2022-01-31Cleanup: spelling in commentsCampbell Barton
2022-01-31Cleanup: use our own conventions for tags in commentsCampbell Barton
2022-01-28Image Engine: Remove unused shader parameter Color.Jeroen Bakker
2022-01-28Image Engine: Use GPUShaderCreateInfo.Jeroen Bakker
2022-01-28Image engine: Remove unused parameter.Jeroen Bakker
2022-01-28Image Engine: Fix issue show alpha flag not reset.Jeroen Bakker
2022-01-28Draw: Remove unused code in image engine shader.Jeroen Bakker
2022-01-28Draw: Remove unused shader.Jeroen Bakker
2022-01-28DrawManager: Image engine support huge images.Jeroen Bakker
2022-01-27Cleanup: Clang tidyHans Goudey
2022-01-27GPUShaderCreateInfo: Remove push_constant indexingClément Foucault
2022-01-27Cleanup: Workbench: Remove extern shader stringsClément Foucault
2022-01-26D13910: Workbench: Port shaders to use GPUShaderCreateInfoClément Foucault
2022-01-25Workbench: Use GPU_ARB_gpu_shader5 instead of GL variantClément Foucault
2022-01-25GLShader: Fix buffer overflow caused by workaround uniformClément Foucault
2022-01-25Cycles: add Point Info nodeBrecht Van Lommel
2022-01-25Fix depsgraphs sharing IDs via evaluated edit meshSergey Sharybin
2022-01-20Fix T94726: crash with GPU subdivision on a custom bone shapeKévin Dietrich
2022-01-20Subdivision: add support for vertex creasingKévin Dietrich
2022-01-17Revert "Revert "GPUShaderCreateInfo for interface abstraction""Jeroen Bakker
2022-01-17Revert "GPUShaderCreateInfo for interface abstraction"Jeroen Bakker
2022-01-17GPUShaderCreateInfo for interface abstractionJeroen Bakker
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
2022-01-06Bone Overlay: support changing bone wireframe opacity.Alexander Gavrilov
2022-01-06Cleanup: spelling in commentsCampbell Barton
2022-01-06Cleanup: Clang-tidy: modernize-redundant-void-argAaron Carlisle
2021-12-27Render: move editor/render module to c++Jacques Lucke
2021-12-27OpenSubDiv: add support for an OpenGL evaluatorKévin Dietrich
2021-12-20Fix T94262: Grease Pencil Blur Effect DoF mode wrongPhilipp Oeser
2021-12-14Cleanup: correct unbalanced doxygen groupsCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-12-07Fix crash when switching back from render preview.Jeroen Bakker
2021-12-07DrawManager: Engine Instance Data.Jeroen Bakker
2021-12-07Cleanup: Fix various source typosluzpaz
2021-12-02Fix T84710: Instances with only mesh edges or vertices are invisibleHans Goudey
2021-12-02Merge branch 'blender-v3.0-release'Hans Goudey
2021-12-02Fix T93525: Crash with curve/text armature bone gizmoHans Goudey
2021-11-30Cleanup: clang-format, trailing spaceCampbell Barton