Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2022-07-15Fix: Move DRW_shgroup_add_material_resources(grp, mat) to after the null-chec...Martijn Versteegh
2022-07-15Fix T99270: bones using empties as custom shapes can't be selectedCampbell Barton
2022-06-30Fix T98882: Regression: Gradient colors in a Grease Pencil material change de...Germano Cavalcante
2022-06-29Fix T98697: EEVEE: Regression: Missing custom property from volumetricsClément Foucault
2022-06-29Fix T99138: EEVEE: Regression: World volume shader incorrect texture coordsClément Foucault
2022-06-29Fix T99128: EEVEE: Regression: Pixelated Environment TextureClément Foucault
2022-06-22Cleanup: remove unneeded code in eevee_bloom.Jeroen Bakker
2022-06-22Fix T98972: EEVEE Bloom Pass Outputs Final Image Instead of Bloom.Jeroen Bakker
2022-06-22Fix T99019 EEVEE: Regression: Specular BSDF does not apply occlusionClément Foucault
2022-06-22Fix T98663: Eevee compilation error cryptomatte shaders.Jeroen Bakker
2022-06-22Fix T98699: Face dot colors in UV editor was using wrong color from themeChris Blackbourn
2022-06-07Fix EEVEE: Shader error when using volume temperature or color attributesClément Foucault
2022-05-25Fix T98365: Overlay: Blender 3.2.0 Beta crashes on startupClément Foucault
2022-05-23Cleanup: GPU: Remove `gpu_shader_common_obinfos_lib.glsl`Clément Foucault
2022-05-23Fix T98251: EEVEE: Regression: Wrong normalmaps on scaled objectsClément Foucault
2022-05-23DRW: Fix signed/unsigned mismatches in shader codeJohannes J
2022-05-23Fix T98128: EEVEE: Regression: Inverted surface normal on MacOS Intel GPUClément Foucault
2022-05-12Fix T98071: Overlay: UV selection inverted bewteen vertex and edge selectClément Foucault
2022-05-12Fix T98026 EEVEE: Refression Crash when rendering Cryptomatte passesClément Foucault
2022-05-12Fix T97380 EEVEE: Weird motion-blur on curvesClément Foucault
2022-05-10Fix T97545 GPU: Crash caused by uncommented quote char in source stringClément Foucault
2022-05-10EEVEE: Fix missing CLOSURE_DEFAULTClément Foucault
2022-05-10Fix T97985 EEVEE: Shader mixing not working correctly when reusing shader nodesClément Foucault
2022-05-09Fix T97983 EEVEE: Tangent Normal of Curves info behaves differently in EeveeClément Foucault
2022-05-07EEVEE: Fix missing function implementation for volumetric materialsClément Foucault
2022-05-07Fix T97796 EEVEE: Regression: Alpha clipped materials rendered as alpha hashedClément Foucault
2022-05-07Fix T97881 EEVEE: First Specular and SSS closure not contributing on alpha bl...Clément Foucault
2022-05-06DrawManager: Make instance data persistent.Jeroen Bakker
2022-05-05Cleanup: EEVEE: Fix clang-tidy warnings and unused var warningClément Foucault
2022-05-04License headers: add missing license headersCampbell Barton
2022-05-03Fix T93179: geonodes UVs and Vertex colors do not work in EEVEEKévin Dietrich
2022-05-03Fix T97543: Changing multipass images doesn't update the image.Jeroen Bakker
2022-05-02EEVEE: Fix compiler warningClément Foucault
2022-05-02EEVEE: Fix compilation on MSVCClément Foucault
2022-05-02EEVEE: Rewrite: Implement nodetree support with every geometry typesClément Foucault
2022-05-01GPUShaderCreateInfo: Add validation for overlapping vertex attributeClément Foucault
2022-05-01External Engine: Reuse depth only shader from Basic engineClément Foucault
2022-05-01Basic Engine: Port depth shader (object selection) to shaderCreateInfoClément Foucault
2022-05-01Cleanup: Overlay: Remove unused extern datatoc and shader libraryClément Foucault
2022-05-01Overlay: Port particle display shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port particle edit shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port sculpt mask shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port wireframe shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port facing shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port gpencil canvas shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port image empty shader to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Fix non functional outline on wireframeClément Foucault
2022-05-01Overlay: Port motion path shaders to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port 2D image overlay shaders to use shaderCreateInfoClément Foucault
2022-05-01Overlay: Port depth only & uniform_color shaders to use shaderCreateInfoClément Foucault