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AgeCommit message (Expand)Author
2022-02-18Merge branch 'eevee-rewrite' into viewport-compositorOmar Emara
2022-02-09DRW: Add support for GPUStorageBufClément Foucault
2022-02-05Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-04Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-04DRW: Add DRW_UNUSED_RESOURCE_TRACKING for ubo and ssboClément Foucault
2022-02-04DRW: Add compute_ref calls, barriers calls, and vertex_buffer_refClément Foucault
2022-01-31Merge branch 'eevee-rewrite' into viewport-compositorOmar Emara
2022-01-27Merge branch 'master' into eevee-rewriteClément Foucault
2022-01-27Cleanup: Add more const correctness to some functionsClément Foucault
2022-01-27Merge branch 'draw-viewport-data' into eevee-rewriteClément Foucault
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
2022-01-06Cleanup: spelling in commentsCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-12-07DrawManager: Engine Instance Data.Jeroen Bakker
2021-11-23DRW: Add DRW_shgroup_vertex_buffer_refClément Foucault
2021-11-14EEVEE: Shadows: Virtual shadowmap part 2Clément Foucault
2021-11-09EEVEE: Shadow: Implement Virtual ShadowmappingClément Foucault
2021-11-05DRW: Shading Group: Add compute dispatch with size referenceClément Foucault
2021-10-05DRW: Move buffer & temp textures & framebuffer management to DrawManagerClément Foucault
2021-09-30Viewport Compositor: Move `rv3d->render_engine` to `DRWRenderScene`Clément Foucault
2021-09-29Merge branch 'eevee-rewrite' into viewport-compositorClément Foucault
2021-09-29Merge branch 'draw-viewport-data' into eevee-rewriteClément Foucault
2021-09-29Merge branch 'master' into draw-viewport-dataClément Foucault
2021-09-28Viewport Compositor: Add per view_data per DRWRenderViewClément Foucault
2021-09-28Viewport Compositor: Support multiple render layersClément Foucault
2021-09-21Cycles: merge of cycles-x branch, a major update to the rendererBrecht Van Lommel
2021-09-15Viewport Compositor: Initial commitClément Foucault
2021-09-08Asset: Dropping Material assets on material slot under mouse cursor.Jeroen Bakker
2021-08-31Cleanup: DRW color management seperated in multiple functions.Jeroen Bakker
2021-08-31Cleanup: Remove unused DRW_state_do_color_management.Jeroen Bakker
2021-07-30Cleanup: remove redundant ifdef checkCampbell Barton
2021-07-23Cleanup: code comments punctuation / spacingCampbell Barton
2021-07-20Merge branch 'draw-viewport-data' into eevee-rewriteClément Foucault
2021-07-19DRW: Move buffer & temp textures & framebuffer management to DrawManagerClément Foucault
2021-07-16Cleanup: remove redundant parenthesesCampbell Barton
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-26Cleanup: full sentences in comments, improve comment formattingCampbell Barton
2021-05-30DRW: Add DRW_view_frustum_bsphere_getClément Foucault
2021-05-29DRW: Add DRW_view_get_activeClément Foucault
2021-05-28DrawManager: Use Compute Shader to Update Hair.Jeroen Bakker
2021-05-26Revert "DrawManager: Use Compute Shader to Update Hair."Jeroen Bakker
2021-05-26DrawManager: Use Compute Shader to Update Hair.Jeroen Bakker
2021-05-21GPU/EEVEE: Refactor codegen and nodetree supportClément Foucault
2021-04-18DRW: Fix const correctnessClément Foucault
2021-04-04Cleanup: DRW: Const correctnessClément Foucault
2021-04-04Cleanup: DRW: More const correctnessClément Foucault
2021-04-03DRWView: Add getter for camtexcoClément Foucault
2021-03-28EEVEE: New basic drawingClément Foucault
2021-03-25EEVEE: Add new engine managed per viewport dataClément Foucault
2021-03-25DRW: Move mempool datas to a DRW managed struct.Clément Foucault