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AgeCommit message (Expand)Author
2022-10-07DRW: Remove screen_vecsClément Foucault
2022-10-07DRW: Move CameraTexCoFactors to engine specific storageClément Foucault
2022-09-29Sculpt: Rewrite PBVH drawJoseph Eagar
2022-09-27GPU: Revert part of D16017 that was accidentally commitedClément Foucault
2022-09-22Metal: MTLContext implementation and immediate mode rendering support.Thomas Dinges
2022-09-16Revert "EEVEE: Fix volumetric resolve in large scenes."Jeroen Bakker
2022-09-13EEVEE: Fix volumetric resolve in large scenes.Jeroen Bakker
2022-09-02DRWManager: New implementation.Clément Foucault
2022-09-01Cleanup: Remove/replace View Layer macros.Monique Dewanchand
2022-08-26Cleanup: spelling in comments, formatCampbell Barton
2022-08-04Cleanup: spelling, code-blocksCampbell Barton
2022-08-02DRW: Add `DRW_shgroup_call_procedural_indirect()`Clément Foucault
2022-08-02DRW: Add DRW_shgroup_call_procedural_triangles_indirectClément Foucault
2022-07-20Cleanup: Remove unused functionHans Goudey
2022-06-28Cleanup: DRW: Fix misnamed argument and add more info in a function docClément Foucault
2022-06-07Cleanup: spelling in comments, additional white spaceCampbell Barton
2022-05-19DRW: Fix DRW_shgroup_buffer_texture namingClément Foucault
2022-05-17DRW: Add DRW_view_camtexco_get()Clément Foucault
2022-05-15GPUVertBuf: Add support for binding as buffer textureClément Foucault
2022-05-12DRW: Port draw_hair to C++Clément Foucault
2022-05-11Cleanup: use '_num' / '_count' suffix instead of '_ct'Campbell Barton
2022-04-14GPU: Make nodetree GLSL Codegen render engine agnosticClément Foucault
2022-04-08Curves edit mode: show dots for pointsKévin Dietrich
2022-03-31DRW: Rename DRW_shgroup_uniform_vec4_array_copy to mat4_copyClément Foucault
2022-03-18DRW: Add support for compute indirect command.Clément Foucault
2022-03-18DRW: Add support for GPUStorageBufClément Foucault
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-04DRW: Add DRW_UNUSED_RESOURCE_TRACKING for ubo and ssboClément Foucault
2022-02-04DRW: Add compute_ref calls, barriers calls, and vertex_buffer_refClément Foucault
2022-01-27Cleanup: Add more const correctness to some functionsClément Foucault
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
2022-01-06Cleanup: spelling in commentsCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-12-07DrawManager: Engine Instance Data.Jeroen Bakker
2021-10-05DRW: Move buffer & temp textures & framebuffer management to DrawManagerClément Foucault
2021-09-21Cycles: merge of cycles-x branch, a major update to the rendererBrecht Van Lommel
2021-09-08Asset: Dropping Material assets on material slot under mouse cursor.Jeroen Bakker
2021-08-31Cleanup: DRW color management seperated in multiple functions.Jeroen Bakker
2021-08-31Cleanup: Remove unused DRW_state_do_color_management.Jeroen Bakker
2021-07-30Cleanup: remove redundant ifdef checkCampbell Barton
2021-07-23Cleanup: code comments punctuation / spacingCampbell Barton
2021-07-16Cleanup: remove redundant parenthesesCampbell Barton
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-26Cleanup: full sentences in comments, improve comment formattingCampbell Barton
2021-05-28DrawManager: Use Compute Shader to Update Hair.Jeroen Bakker
2021-05-26Revert "DrawManager: Use Compute Shader to Update Hair."Jeroen Bakker
2021-05-26DrawManager: Use Compute Shader to Update Hair.Jeroen Bakker
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2021-01-05Eevee Cryptomatte: Store hashes in render result meta dataJeroen Bakker
2021-01-05Cleanup: remove UNUSED(..) from public function declarationsCampbell Barton