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AgeCommit message (Expand)Author
2020-06-23Sculpt Vertex Colors: Initial implementationPablo Dobarro
2020-06-19EEEVEE: Object Motion Blur: Initial ImplementationClément Foucault
2020-06-15Fix Memory Leak introduced by Draw Manager ThreadingJeroen Bakker
2020-06-02DrawManager: Graph Task SchedulingJeroen Bakker
2020-05-14Fix T76126 Overlay: Glitch when hiding Nurb verticesClément Foucault
2020-04-22Fix T75971: 3D Text invisible when fill set to NoneCampbell Barton
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-18Objects: Eevee and workbench rendering of new Volume, Hair, PointCloudBrecht Van Lommel
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
2020-02-28Objects: make evaluated data runtime storage usable for types other than meshBrecht Van Lommel
2020-02-28Revert "Objects: make evaluated data runtime storage usable for types other t...Brecht Van Lommel
2020-02-27Objects: make evaluated data runtime storage usable for types other than meshBrecht Van Lommel
2020-02-11DRW: Color Management improvementClément Foucault
2020-02-04Merge branch 'blender-v2.82-release'Campbell Barton
2020-02-04Fix T73095: Edit Mode Overlay Linked MeshJeroen Bakker
2020-01-30Merge remote-tracking branch 'origin/blender-v2.82-release'Ray Molenkamp
2020-01-30Fix crash when adding modifiers to curve/surface/text objectsClément Foucault
2020-01-28Merge remote-tracking branch 'origin/blender-v2.82-release'Sybren A. Stüvel
2020-01-28Fix T72593 Blender crashes when modifier change the material countClément Foucault
2020-01-23Merge branch 'blender-v2.82-release'Antonio Vazquez
2020-01-23Fix T67050 Overlay: Forcefield limits are not dashedClément Foucault
2020-01-17DRW: Use USHORT for vertex color and upload them in linear color to the GPUClément Foucault
2020-01-16Overlay: Fix wrong 3D icon for cubemap lightprobesClément Foucault
2019-12-18Fix T72124: LookDev Sphere RenderingJeroen Bakker
2019-12-05Overlay Engine: Fix bone outline antialiasingClément Foucault
2019-12-02Overlay Engine: Refactor & CleanupClément Foucault
2019-10-03Cleanup: unused structs, struct membersCampbell Barton
2019-09-24Fix T70004 EEVEE: Texture Coordinate Node in world shader render artifactsClément Foucault
2019-09-14Cleanup: use const args, variablesCampbell Barton
2019-09-07Cleanup: use post increment/decrementCampbell Barton
2019-08-16Cleanup: spellingCampbell Barton
2019-08-14Mesh Batch Cache: Refactor + MultithreadClément Foucault
2019-07-10Fix T65850 Sculpt: Vertices not hidden if using shape keysClément Foucault
2019-07-07Cleanup: spellingCampbell Barton
2019-05-30GPU: Remove GPU_INDEX_U8Clément Foucault
2019-05-14DRW: Change Procedural function to use a GPUBatchClément Foucault
2019-05-09Fix T64366 DRW: Crash opening Mr Elephant scene since recent commitClément Foucault
2019-05-08DRW: Make batch validation run first during iterationClément Foucault
2019-05-08DRW: Move all batch request functions to own headerClément Foucault
2019-05-04Cleanup: Remove unused code in sculpt_mode, workbench and draw managerClément Foucault
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-25Overlay: Mesh AnalysisJeroen Bakker
2019-04-24Fix T61184 linked curves with curve modifiers arent drawn correctlyClément Foucault
2019-04-19DRW: Add batch garbage collectionClément Foucault
2019-04-18Cleanup: add trailing commas to avoid right shiftCampbell Barton
2019-04-17ClangFormat: format '#if 0' code in source/Campbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-10Fix T62449: Subsurf+hidden facesJeroen Bakker
2019-04-04Cleanup: styleCampbell Barton
2019-04-02Cleanup: empty expression statement warningCampbell Barton