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AgeCommit message (Expand)Author
2018-05-11Fix crash going to edit mode of particles with copy on writeSergey Sharybin
2018-05-11Particle edit: Initial support of edit with copy-on-writeSergey Sharybin
2018-05-11Cleanup: use 'uint' in draw managerCampbell Barton
2018-05-09Draw manager: Implement point selection modes for particle edit modeSergey Sharybin
2018-05-09Draw manager: Initial implementation of key points visualizationSergey Sharybin
2018-05-09Draw manager: Start using more explicit API for particle edit modeSergey Sharybin
2018-05-08Orientation for 3D cursorCampbell Barton
2018-05-08Armature: Add back Stick bone draw type.Clément Foucault
2018-05-07Armature: Fix BBones base face winding.Clément Foucault
2018-05-06Armature: Fix/Change bone axes display.Clément Foucault
2018-05-02Armature: Envelope: Small cleanup + don't smooth the distance display.Clément Foucault
2018-05-02Armature: Envelope: Revisit envelope drawing again.Clément Foucault
2018-05-02Armature: More work and cleanup on envelope bones drawing.Clément Foucault
2018-05-02Armature: Add envelope outline shader.Clément Foucault
2018-05-02Armature: Envelope Bones: Change drawing method.Clément Foucault
2018-05-02DRW: Convert DRW_cache_circle_get to use GWN_PRIM_LINE_LOOPClément Foucault
2018-05-02Armature: "Raytrace" bones endpoint spheres.Clément Foucault
2018-05-02DRW: Add Adjacency info for bone shapes.Clément Foucault
2018-05-02Eevee: Fix vertex color being in srgb space.Clément Foucault
2018-04-22Cleanup: trailing spacesCampbell Barton
2018-03-29Draw manager: Make particle code drawing closer to old viewportSergey Sharybin
2018-03-28DRW: Opti: Make cursor use batch instead of immediate API.Clément Foucault
2018-02-26DRW: Add new Draw Manager OpenGL Context.Clément Foucault
2018-01-30DRW: Add "hardcoded" stipples for sun ray display.Clément Foucault
2018-01-22Cleanup: commendsCampbell Barton
2018-01-22Cleanup: reuse camera frame arraysCampbell Barton
2018-01-22DRW: Object Mode: Fix bad camera display in camera viewClément Foucault
2018-01-22DRW: Make the lamp widgets lines stippled.Clément Foucault
2017-12-14Support for Batchs split by material for objects of type Curve, Surface, and ...Germano
2017-11-16Fix T51210: Draw Manager: Support for Metaball DrawingGermano
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-09-30DRWCache: Add a new regular Quad buffer.Clément Foucault
2017-08-16Cleanup: rename GPU gawain functionsCampbell Barton
2017-08-16Gawain: remove GWN_batch_discard_allCampbell Barton
2017-07-27DRW: Fix vertex buffer too large.Clément Foucault
2017-07-12DwM: Option to use final material over mode shadingCampbell Barton
2017-06-28DwM: mesh data now only creates data thats usedCampbell Barton
2017-06-27Implement weight colors for lattices in draw managerLuca Rood
2017-06-27LightProbes: Change 3d view display shape.Clément Foucault
2017-06-26Hair UV implementation for EeveeLuca Rood
2017-06-19Gawain API naming refactorCampbell Barton
2017-06-15Eevee: Add Grid debug display.Clément Foucault
2017-06-12Rename probe to light-probeCampbell Barton
2017-06-10Draw Cache: fix probe vbo sizeClément Foucault
2017-06-09Probe: Add influence display and rework UI.Clément Foucault
2017-06-09Probe: Add initial visualisationClément Foucault
2017-05-23Use pointers to actual data for particle uniformsLuca Rood
2017-05-23DwM: texture paint support & mask modeCampbell Barton
2017-05-20DwM: Object mode empty-image supportCampbell Barton
2017-05-19Implement particle drawing with draw managerLuca Rood