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AgeCommit message (Expand)Author
2022-02-04Attributes: Infrastructure for generic 8-bit integer data typeHans Goudey
2022-01-25Fix depsgraphs sharing IDs via evaluated edit meshSergey Sharybin
2021-12-27OpenSubDiv: add support for an OpenGL evaluatorKévin Dietrich
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-11-28Cleanup: typos in comments.Kévin Dietrich
2021-10-27Revert "Revert "Eevee: support accessing custom mesh attributes""Germano Cavalcante
2021-10-26Revert "Eevee: support accessing custom mesh attributes"Ray Molenkamp
2021-10-26Eevee: support accessing custom mesh attributesKévin Dietrich
2021-08-23Cleanup: move the buffer list to 'MeshBufferCache'Germano Cavalcante
2021-08-23Cleanup: Isolate the batch list struct into a struct called MeshBatchListGermano Cavalcante
2021-08-23Cleanup: rename 'MeshBufferExtractionCache' to 'MeshBufferCache'Germano Cavalcante
2021-08-23Cleanup: rename 'MeshBufferCache' to 'MeshBufferList'Germano Cavalcante
2021-08-23Cleanup: Move 'tris_per_mat' member out of 'MeshBufferCache'Germano Cavalcante
2021-08-16Fix wrong usage of 'sizeof'Germano Cavalcante
2021-08-13Cleanup: fix typos in static variablesGermano Cavalcante
2021-07-26Cleanup: Rearrange mesh extraction filesGermano Cavalcante
2021-07-21Draw Cache: extract tris in parallel rangesGermano Cavalcante
2021-07-19Revert "Depsgraph: Implement 'ID_RECALC_GEOMETRY_DEFORM'"Germano Cavalcante
2021-07-13Refactor: Move vertex group names to object dataHans Goudey
2021-07-13Depsgraph: Implement 'ID_RECALC_GEOMETRY_DEFORM'Germano Cavalcante
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-07-02Cleanup: Use const variables for object's evaluated meshHans Goudey
2021-06-24Cleanup: move and simplify some draw_cache macrosGermano Cavalcante
2021-06-22Cleanup: Spelling MistakesLeon Zandman
2021-06-15DRW: sanitize 'DRW_mesh_batch_cache_dirty_tag'Germano Cavalcante
2021-06-15DrawManager: Cache material offsets.Jeroen Bakker
2021-06-15Cleanup: Added hierarchy in MeshBufferExtractionCache.Jeroen Bakker
2021-06-01Cleanup: remove unused parameter.Jeroen Bakker
2021-05-31Refactor: DRW Mesh Extractor: Join the extractors in a same loopJeroen Bakker
2021-05-31Fix T88456: DrawManager: Keep subset RenderMeshData around when geometry does...Jeroen Bakker
2021-05-27Cleanup: Specify amount of buffers through preprocessor directivesGermano Cavalcante
2021-05-04DRW: Fix issue with batch reusing freed VBO indices.Clément Foucault
2021-04-02Fix T84520: Make the different weight paint code paths exclusive to each otherSebastian Parborg
2021-02-17Cleanup: use edituv prefix for stretch area/angle dataCampbell Barton
2021-02-17Cleanup: pass scene as constCampbell Barton
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2021-01-06Fix T82952: Crash changing mesh data block and switching scenesCampbell Barton
2020-12-21Weight Paint: fix Multi-Paint weight display after rB5502517c3.Alexander Gavrilov
2020-11-18Fix T82586: Sculpt normals not updating with EEVEE enabledPablo Dobarro
2020-11-03DrawManager: Cleanup unneeded memory allocationJeroen Bakker
2020-10-19Fix T81167: Texture Painting with Paint mask enabled, (de)selecting faces cau...Jeroen Bakker
2020-10-09CleanUp: Introduce `eMeshBatchDirtyMode` enumJeroen Bakker
2020-10-09Revert "CleanUp: Introduce `eMeshBatchDirtyMode` enum"Jeroen Bakker
2020-10-07CleanUp: DrawManager Balanced alloc/free of surface_per_mat cacheJeroen Bakker
2020-10-07CleanUp: Introduce `eMeshBatchDirtyMode` enumJeroen Bakker
2020-09-18Unify all XYZ symmetry options using Mesh SymmetryPablo Dobarro
2020-09-18Sculpt: Render Mask and Face Sets with modifiers activePablo Dobarro
2020-09-09Fix T79038: Blender freezes on vertex paint on linked mesh dataJeroen Bakker
2020-09-07Fix T78225: Vertex Colors not showing in edit modePablo Dobarro
2020-08-25Merge branch 'blender-v2.90-release' into masterCampbell Barton