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2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-03-18Cleanup: spellingCampbell Barton
2021-02-14Cleanup: spellingCampbell Barton
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2020-10-19Spelling: It's Versus ItsHarley Acheson
2020-09-11Use DrawManager for Image/UV EditorJeroen Bakker
2020-09-05GPUTexture: Change texture creation APIClément Foucault
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-18Fix T79800: Split vertex size for grease pencilAntonio Vazquez
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-08-07Cleanup: Draw, Clang-Tidy else-after-return fixes (incomplete)Sybren A. Stüvel
2020-07-18Cleanup: GPU: rename bglPolygonOffset to GPU_polygon_offsetClément Foucault
2020-07-01Fix T77780 Overlay: Weight colors are not in render in the right colorspaceClément Foucault
2020-03-23UI: Theme options for checkerboard pattern colors and sizeMichael Soluyanov
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-18Objects: Eevee and workbench rendering of new Volume, Hair, PointCloudBrecht Van Lommel
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
2020-02-11DRW: Color Management improvementClément Foucault
2019-12-07UI: Custom Face Orientation ColorsHarley Acheson
2019-12-02Overlay Engine: Refactor & CleanupClément Foucault
2019-10-16Fix T68380 Skin modifier root not displayedClément Foucault
2019-10-03Cleanup: unused structs, struct membersCampbell Barton
2019-09-17DRW: Refactor to support draw call batchingClément Foucault
2019-09-14Revert "DRW: Refactor to support draw call batching"Clément Foucault
2019-09-13DRW: Refactor to support draw call batchingClément Foucault
2019-09-07Cleanup: use post increment/decrementCampbell Barton
2019-08-263D View: show selected object axis when affect origins is enabledCampbell Barton
2019-08-01Cleanup: misc spelling fixesCampbell Barton
2019-05-31DrawManager: Color ManagementJeroen Bakker
2019-05-30Fix T64510 Armature: Empty Not Visible as Bone custom shapeClément Foucault
2019-05-30Cleanup: use const argument, r_ prefix return argCampbell Barton
2019-05-303D View: Support light probe data clippingCampbell Barton
2019-05-28Cleanup: DRW: Rename DRW_STATE_BLEND_* for API clarityClément Foucault
2019-05-27Cleanup: DRW: Move WorldClipPlanes to builtin uniformClément Foucault
2019-05-27Cleanup: EditMesh: Remove DRW_STATE_OFFSET_*Clément Foucault
2019-05-22DRW: Remove some usage of DRW_viewport_matrix_getClément Foucault
2019-05-17Cleanup: DRW: Remove uneeded DRWState valuesClément Foucault
2019-05-14Cleanup: DRW: Remove uneeded _add suffix from DRW_shgroup_call_addClément Foucault
2019-05-14DRW: Refactor: Use DRWCall to accumulate per instance attributesClément Foucault
2019-05-10Overlays: Use common_view_lib.glslClément Foucault
2019-05-09Overlay: Remove use of NormalMatrixClément Foucault
2019-05-08Cleanup: draw_common: Use switch instead of ifsClément Foucault
2019-05-01UI: move object origin size preference to themesGeorge Vogiatzis
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-27Cleanup: style, use braces for drawCampbell Barton
2019-03-20Cleanup: use lowercase for dimensions in function namesCampbell Barton
2019-03-16Cleanup: fix compiler warnings.Brecht Van Lommel
2019-03-16DRW: support clipping for armature bone axesCampbell Barton
2019-03-16DRW: support clipping for envelope armature draw typeCampbell Barton