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AgeCommit message (Expand)Author
2022-10-25DRW: Pointcloud: Refactor drawing to remove instancingClément Foucault
2022-10-07DRW: Move clipping planes to their own UBOClément Foucault
2022-06-07Merge branch 'blender-v3.2-release'Clément Foucault
2022-06-07Fix T98091: EEVEE: Volume: Crash caused by non-present gridClément Foucault
2022-05-24EEVEE: support Curves attributes renderingKévin Dietrich
2022-05-12DRW: Port draw_hair to C++Clément Foucault
2022-04-22Curves: Further split of curves draw code from particlesHans Goudey
2022-04-20Cleanup: spelling in commentsCampbell Barton
2022-04-19GPU: Replace `GPUMaterialVolumeGrid` by `GPUMaterialAttribute`Clément Foucault
2022-04-19DRW: Centralize smoke domain texture managementClément Foucault
2022-04-14Curves: Split curve EEVEE/workbench functions from particle hairHans Goudey
2022-04-08Fix: Build issue with MSVCRay Molenkamp
2022-03-26DRW: Port draw_common.c to use shared definition with GLSLClément Foucault
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-24Cleanup: sort struct forward declarationsCampbell Barton
2021-12-08Cleanup: move public doc-strings into headers for 'draw'Campbell Barton
2021-11-09Viewport: Remove different outline color for instancesHans Goudey
2021-09-24Hair Info Length AttributeJeroen Bakker
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-02-14Cleanup: spellingCampbell Barton
2020-12-16Cleanup: remove redundant struct declarationsCampbell Barton
2020-09-30Cleanup: sort struct declarationsCampbell Barton
2020-09-15Liquid Simulation Display Options (GSoC 2020)Sriharsha Kotcharlakot
2020-09-11Use DrawManager for Image/UV EditorJeroen Bakker
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-18Fix T79800: Split vertex size for grease pencilAntonio Vazquez
2020-08-07Merge branch 'blender-v2.90-release' into masterJacques Lucke
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-07-30Cleanup: warningsCampbell Barton
2020-07-30Cleanup: GPU: Remove GPU_draw.h and move fluid gpu function to DRWClément Foucault
2020-06-23EEVEE: Motion Blur: Add accumulation motion blur for better precisionClément Foucault
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-03-23UI: Theme options for checkerboard pattern colors and sizeMichael Soluyanov
2020-03-11Workbench Simplification RefactorClément Foucault
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
2020-02-11DRW: Color Management improvementClément Foucault
2019-12-17Cleanup: redundant struct declarationsCampbell Barton
2019-12-07UI: Custom Face Orientation ColorsHarley Acheson
2019-12-02Overlay Engine: Refactor & CleanupClément Foucault
2019-10-16Fix T68380 Skin modifier root not displayedClément Foucault
2019-08-263D View: show selected object axis when affect origins is enabledCampbell Barton
2019-08-25Cleanup: redundant struct declarationsCampbell Barton
2019-08-19View3D Grid: fix imperial grid drawingmano-wii
2019-05-30Fix T64510 Armature: Empty Not Visible as Bone custom shapeClément Foucault
2019-05-30Cleanup: use const argument, r_ prefix return argCampbell Barton
2019-05-303D View: Support light probe data clippingCampbell Barton
2019-05-27Cleanup: DRW: Move WorldClipPlanes to builtin uniformClément Foucault
2019-05-27Cleanup: EditMesh: Remove DRW_STATE_OFFSET_*Clément Foucault
2019-05-14DRW: Refactor: Use DRWCall to accumulate per instance attributesClément Foucault