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AgeCommit message (Expand)Author
2018-06-01T54991: Restore support for Motion Path drawing in 2.8Joshua Leung
2018-06-01Edit Mode: Fix Edit Object renderability with multi objects edit.Clément Foucault
2018-06-01Fix: overlays are reset when selection is being performedJeroen Bakker
2018-06-013D View: respect text option for edit-mode infoCampbell Barton
2018-05-30DRW: Instance Data: Replace with static allocation that can be referenced.Clément Foucault
2018-05-30DRW: Add new GPU hair system.Clément Foucault
2018-05-27DRW: Add new DRW_debug API.Clément Foucault
2018-05-26Cleanup: whitespace, long lines, duplicate includeCampbell Barton
2018-05-24Workbench: Revealage bufferJeroen Bakker
2018-05-23Workbench: Fixed Memory LeakJeroen Bakker
2018-05-22Workbench: SeeThrough draw optionJeroen Bakker
2018-05-20DRW: Rename some DRW_STATE_* for more consistency.Clément Foucault
2018-05-20Cleanup: whitespace, duplicate includesCampbell Barton
2018-05-17T55090: Proxy bones were not selectableJeroen Bakker
2018-05-17Remove ViewLayer settings - cleanup 1/2Dalai Felinto
2018-05-15Particle edit: Allow children to be visible in edit modeSergey Sharybin
2018-05-15Particle edit: Make visibility check to be per-particle systemSergey Sharybin
2018-05-11DRW: Add DRW_view_layer_engine_data_ensure_ex.Clément Foucault
2018-05-11Remove unused functions which will break with copy-on-writeSergey Sharybin
2018-05-11Draw manager: Add utility function to check whether particle systems are to b...Sergey Sharybin
2018-05-11T54983: Bone selection overlayJeroen Bakker
2018-05-11Cleanup: use 'uint' in draw managerCampbell Barton
2018-05-07Workbench: Texture Shading modeJeroen Bakker
2018-05-053D Viewport: move overlay settings from collections to 3D viewport.Brecht Van Lommel
2018-05-053D Viewport: make shading and overlay DNA match UI names.Brecht Van Lommel
2018-05-05Cleanup: fix compiler warnings.Brecht Van Lommel
2018-05-04DRW: Add DRW_viewport_far/near_distance_get functions.Clément Foucault
2018-05-02DRW: Add DRW_multisamples_resolve functionClément Foucault
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-04-30Overlay: missed in last commitJeroen Bakker
2018-04-30Overlay: Integration of TexturePaint with WorkbenchJeroen Bakker
2018-04-30Workbench: Integration VertexPaint and WeightPaint modesJeroen Bakker
2018-04-30Remove unused functionSergey Sharybin
2018-04-27Fix missing action zones and emboss in the 3D viewport.Brecht Van Lommel
2018-04-27WM: new offscreen window draw method to replace all existing methods.Brecht Van Lommel
2018-04-25WM: Add GHOST lazy init for background mode.Clément Foucault
2018-04-25Silhouette Overlap OverlayJeroen Bakker
2018-04-22Cleanup: trailing spacesCampbell Barton
2018-04-21Cleanup: styleCampbell Barton
2018-04-20Workbench: Removed Clay engine draw modeJeroen Bakker
2018-04-20Fix building w/o clayCampbell Barton
2018-04-20Workbench: Clay renderer was not accessible anymoreJeroen Bakker
2018-04-20Workbench: drawtype_* => drawtype_options, drawtype_lightingJeroen Bakker
2018-04-20Workbench: Added the basics for the OverlayModeJeroen Bakker
2018-04-19Workbench: Option to use Object colorJeroen Bakker
2018-04-19Cleanup: styleCampbell Barton
2018-04-18Workspaces: remove workspace engine, use 3D viewport draw mode instead.Brecht Van Lommel
2018-04-18Workbench: don't change to workbench drawtype for files saved in 2.8.Brecht Van Lommel
2018-04-18Workbench: Basic Solid StudioJeroen Bakker
2018-04-17Workbench: clean up the viewport shading codeJeroen Bakker