Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2022-10-10Cleanup: quiet warnings, formatCampbell Barton
2022-10-08Attribute Node: support accessing attributes of View Layer and Scene.Alexander Gavrilov
2022-10-07Cleanup: DRW: Rename ViewInfos to ViewMatricesClément Foucault
2022-10-07DRW: Remove screen_vecsClément Foucault
2022-10-07DRW: Move clipping planes to their own UBOClément Foucault
2022-10-05DRW: Split ViewProjectionMatrix in order to increase precisionClément Foucault
2022-09-29Sculpt: Rewrite PBVH drawJoseph Eagar
2022-09-02Cleanup: GPU: UniformAttribute: Improve const correctnessClément Foucault
2022-09-02DRWManager: New implementation.Clément Foucault
2022-08-09DRW: DebugDraw: Port module to C++ and add GPU capabilitiesClément Foucault
2022-08-02DRW: Add `DRW_shgroup_call_procedural_indirect()`Clément Foucault
2022-08-02DRW: Add DRW_shgroup_call_procedural_triangles_indirectClément Foucault
2022-07-26Cleanup: spelling in commentsCampbell Barton
2022-05-24EEVEE: support Curves attributes renderingKévin Dietrich
2022-05-15GPUVertBuf: Add support for binding as buffer textureClément Foucault
2022-05-11Cleanup: use '_num' / '_count' suffix instead of '_ct'Campbell Barton
2022-04-29Fix rendering of wire curves when used as custom bone objectsSebastian Parborg
2022-04-19GPU: Replace `GPUMaterialVolumeGrid` by `GPUMaterialAttribute`Clément Foucault
2022-04-19DRW: Centralize smoke domain texture managementClément Foucault
2022-03-23Cleanup: spelling in commentsCampbell Barton
2022-03-20DRW: Make use of shader shared headerClément Foucault
2022-03-18DRW: Add support for compute indirect command.Clément Foucault
2022-03-18DRW: Add support for GPUStorageBufClément Foucault
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-04DRW: Add compute_ref calls, barriers calls, and vertex_buffer_refClément Foucault
2022-01-31Cleanup: use our own conventions for tags in commentsCampbell Barton
2022-01-06Cleanup: spelling in commentsCampbell Barton
2021-12-02Fix T93525: Crash with curve/text armature bone gizmoHans Goudey
2021-10-06Cleanup: spelling in commentsCampbell Barton
2021-10-05DRW: Move buffer & temp textures & framebuffer management to DrawManagerClément Foucault
2021-09-08Asset: Dropping Material assets on material slot under mouse cursor.Jeroen Bakker
2021-09-06Geometry Nodes: support for geometry instancingJacques Lucke
2021-08-31Cleanup: Converted draw_color_management to CPP.Jeroen Bakker
2021-08-31Cleanup: Draw Manager remove do_color_management from drawing context.Jeroen Bakker
2021-07-26Cleanup: spelling in commentsCampbell Barton
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-05-28DrawManager: Use Compute Shader to Update Hair.Jeroen Bakker
2021-05-26Revert "DrawManager: Use Compute Shader to Update Hair."Jeroen Bakker
2021-05-26DrawManager: Use Compute Shader to Update Hair.Jeroen Bakker
2021-03-02Cleanup: spelling, minor correctionsCampbell Barton
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2021-01-06Cleanup: CodeStyle formatJeroen Bakker
2021-01-04Cleanup: docy comments beginning with '/**' don't end with '**/'Campbell Barton
2020-11-06Cleanup: sort structs, filesCampbell Barton
2020-11-03Materials: add custom object properties as uniform attributes.Alexander Gavrilov
2020-10-19Spelling: Loose Versus LoseHarley Acheson
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-12GPU: Add Image Load Store extension supportClément Foucault
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault