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2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-06-21Cleanup: swap top/bottom args to planes_from_projmatCampbell Barton
2021-05-28DrawManager: Use Compute Shader to Update Hair.Jeroen Bakker
2021-05-26Revert "DrawManager: Use Compute Shader to Update Hair."Jeroen Bakker
2021-05-26DrawManager: Use Compute Shader to Update Hair.Jeroen Bakker
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2021-01-06Cleanup: CodeStyle formatJeroen Bakker
2021-01-04Cleanup: docy comments beginning with '/**' don't end with '**/'Campbell Barton
2020-11-03Materials: add custom object properties as uniform attributes.Alexander Gavrilov
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-14Cleanup: DRWManager: Remove deprecated pass_state functionsClément Foucault
2020-09-14Fix T80603 Workbench: Inverted alpha when renderingClément Foucault
2020-09-12GPU: Add Image Load Store extension supportClément Foucault
2020-09-07Cleanup: spellingCampbell Barton
2020-09-06GPUVertBuf: Make GPUVertBuf private to the GPU moduleClément Foucault
2020-09-04Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fixSebastian Parborg
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-08Cleanup: use array syntax for sizeof with fixed valuesCampbell Barton
2020-08-08DRW: Fix runtime error: shifting signed 32bits intClément Foucault
2020-08-07Cleanup: Draw, Clang-Tidy else-after-return fixes (incomplete)Sybren A. Stüvel
2020-07-30Cleanup: GPU: Remove GPU_draw.h and move fluid gpu function to DRWClément Foucault
2020-07-30Cleanup: Split gpu_texture_image.c into BKE and IMB modulesClément Foucault
2020-07-29Cleanup: GPU: Move Image based function to GPU_draw.hClément Foucault
2020-07-27GPU: Fix crash and missing texture due to recent C++ portClément Foucault
2020-07-15PointCloud: Initial rendering support for WorkbenchClément Foucault
2020-07-15DRW: View: Add ViewVecs calculationClément Foucault
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
2020-07-01Cleanup: spellingCampbell Barton
2020-06-24Fix T67319 DRW: Large objects gets incorrectly culledClément Foucault
2020-06-24Fix T77913: Incorrect handling of negative-scale bit in DRWResourceHandleJacques Lucke
2020-06-19EEEVEE: Object Motion Blur: Initial ImplementationClément Foucault
2020-06-08Workbench: Use eGPUSamplerState to change texture sampling behaviorClément Foucault
2020-06-04GPUShaderInterface: Add Builtin Uniform blocks queryClément Foucault
2020-06-03GPUMaterial: Add support for different sampler state per image samplerClément Foucault
2020-06-03GPUTexture: Add support for binding textures with custom sampler statesClément Foucault
2020-06-03Cleanup: DRW: Remove support for ModelViewProjectionMatrixClément Foucault
2020-06-03Cleanup: DRW: Remove support for builtin matricesClément Foucault
2020-06-03Cleanup: DRW: Remove persistent uniform functionsClément Foucault
2020-06-03DRW: Remove automatic bind locations and use hardcoded locations for texturesClément Foucault
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-06-02Cleanup: GPU: Remove GPU_shaderinterface_uniform_ensureClément Foucault
2020-06-02DRW: Remove defered uniform creationClément Foucault
2020-05-28DRW: Add DRW_shgroup_uniform_vec4_array_copyClément Foucault
2020-05-18Fix T76730 DRW: Sorting of empty shading groups.Clément Foucault
2020-05-14Fix T75908: Sculpt GPU Batches + Render ArtifactsJeroen Bakker
2020-04-22Fix T75981: crash in sculpt mode with mesh that used to have multiple materialsBrecht Van Lommel
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
2020-04-03Cleanup: Including "BLI_listbase.h" for LISTBASE_FOREACH macroDalai Felinto
2020-04-03Cleanup: split `BKE_anim.h` and `anim.c` into smaller piecesSybren A. Stüvel