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AgeCommit message (Expand)Author
2021-04-30Fix potential buffer overrun in drw_shader_dependencies_getCampbell Barton
2020-10-27Cleanup: use over-line for doxy commentsCampbell Barton
2020-09-08fix flushClément Foucault
2020-09-07GPU: Rename gpu_extensions to gpu_capabilitiesClément Foucault
2020-08-18GPUShader: Improve auto nameClément Foucault
2020-08-05Merge branch 'blender-v2.90-release'Jeroen Bakker
2020-08-05Fix T77346: GPU Workaround Always Render Using Main ContextJeroen Bakker
2020-07-30GPU: Fix compilation errorClément Foucault
2020-07-30EEVEE: GLSL refactor/cleanupClément Foucault
2020-07-15DRW: Shader: Fix const correctness and print better debug outputClément Foucault
2020-07-15DRW: Shader: Add DRW_shader_create(_fullscreen)_with_shaderlibClément Foucault
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
2020-06-03Cleanup: DRW: Remove builtin 3D only shader usageClément Foucault
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-05-19Merge branch 'blender-v2.83-release'Germano Cavalcante
2020-05-19Fix T66916 UI: Wrong information in Status bar after cancelling a renderClément Foucault
2020-04-27GPU: add assert for immBegin buffer size & contextChristian Rauch
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-15Fix potential draw manager assignment to negative indexCampbell Barton
2020-03-11Workbench Simplification RefactorClément Foucault
2020-03-11Eevee: internal support for arbitrary number of volume gridsBrecht Van Lommel
2019-08-17Cleanup: spellingCampbell Barton
2019-07-01Fix T66262: slow preview icon loadingBrecht Van Lommel
2019-06-06Cleanup: extra-semi-stmt warningCampbell Barton
2019-06-05Fix crash when editing shaders on Intel HD 4000.mano-wii
2019-05-14GPU: Move Material index to nodetree evaluationClément Foucault
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-30Sequencer: Scene Strip PerformanceJeroen Bakker
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-20Cleanup: use lowercase for dimensions in function namesCampbell Barton
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-10Cleanup: use shorter name for shader configCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-06GPU: refactor clipped drawing from DRW into GPUCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-31Cleanup: add trailing commasCampbell Barton
2019-01-26Cleanup: blank lines over doxy headersCampbell Barton
2019-01-26Cleanup: draw manager headersCampbell Barton
2019-01-24DRW: use clipping for depth bufferCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-22DRW: Add DRW_shader_create_from_arrays utilityCampbell Barton
2018-12-07Fix T58949: Transform feedback shaders not having fragment shaderClément Foucault
2018-12-05GPU: Cleanup: Replace glFlush by GPU_flushClément Foucault
2018-11-05DRW: Fix crash with deferred compilationClément Foucault
2018-09-12GPU: Remove residue of OpenSubdivSergey Sharybin
2018-08-18DRW: Fix crash in defered compilationClément Foucault
2018-08-17Fix missing shader compilation progress bar.Brecht Van Lommel
2018-08-02GPUShader: Add name for debugging & identifying shaders.Clément Foucault