Age | Commit message (Expand) | Author |
---|---|---|
2022-10-04 | Cleanup: replace UNUSED macro with commented args in C++ code | Hans Goudey |
2022-09-25 | Cleanup: replace C-style casts with functional casts for numeric types | Campbell Barton |
2022-06-18 | Cleanup: Remove unused argument, unnecessary struct keyword | Hans Goudey |
2022-06-05 | Cleanup: Move remaining mesh draw code to C++ | Hans Goudey |
2022-05-14 | Cleanup: Further use of const for retrieved custom data layers | Hans Goudey |
2022-05-03 | Fix T93179: geonodes UVs and Vertex colors do not work in EEVEE | Kévin Dietrich |
2022-03-16 | Cleanup: incorrect comments, use C comments | Campbell Barton |
2022-02-11 | File headers: SPDX License migration | Campbell Barton |
2021-12-27 | OpenSubDiv: add support for an OpenGL evaluator | Kévin Dietrich |
2021-08-23 | Cleanup: rename 'MeshBufferCache' to 'MeshBufferList' | Germano Cavalcante |
2021-07-26 | Cleanup: Rearrange mesh extraction files | Germano Cavalcante |
2021-07-01 | Cleanup: Separate each extractor into specific compile units | Germano Cavalcante |