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2022-03-18Merge branch 'master' into eevee-rewriteClément Foucault
2022-03-18DRW: gpu wrappers: Fix compilation in release modeClément Foucault
2022-03-18GPUTexture: Add Cube view as 2D arrayClément Foucault
2022-03-18DRW: Expose stencil view in gpu_wrapperClément Foucault
2022-03-18Cleanup: DRW: Fix comments in DRW_gpu_wrapperClément Foucault
2022-03-18DRW: Add support for compute indirect command.Clément Foucault
2022-03-18DRW: Add simple texture view wrappers to draw::TextureClément Foucault
2022-03-18DRW: Add support for GPUStorageBuf in wrappersClément Foucault
2022-03-18DRW: Add support for GPUStorageBufClément Foucault
2022-03-18EEVEE: Add new experimental "EEVEE Next" optionClément Foucault
2022-03-18Merge branch 'master' into eevee-rewriteClément Foucault
2022-03-18EEVEE: Add new experimental "EEVEE Next" optionClément Foucault
2022-03-18Cleanup: Rename "spline" variables to "curve"Hans Goudey
2022-03-18DRW: gpu wrappers: Fix compilation in release modeClément Foucault
2022-03-17GPUTexture: Add Cube view as 2D arrayClément Foucault
2022-03-16EEVEE: Refactor indirect lighting pipeline to use computeClément Foucault
2022-03-16DRW: Expose stencil view in gpu_wrapperClément Foucault
2022-03-16Cleanup: DRW: Fix comments in DRW_gpu_wrapperClément Foucault
2022-03-16DRW: Add support for compute indirect command.Clément Foucault
2022-03-16Cleanup: incorrect comments, use C commentsCampbell Barton
2022-03-15Disable GPU subdivision if the maximum number of SSBO binding is reachedKévin Dietrich
2022-03-11Cleanup: use M_PI_2 and M_PI_4 where possibleHallam Roberts
2022-03-11Cleanup: fix source comment typosBrecht Van Lommel
2022-03-10Cleanup: spelling in comments & some minor clarificationsCampbell Barton
2022-03-08Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-03-08Fix T96224: GPU subdiv crash with smooth normals and tangentsKévin Dietrich
2022-03-08Curves: increase default viewport resolution for curves objectJacques Lucke
2022-03-03EEVEE: Deferred: Large refactorClément Foucault
2022-03-02Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-03-02Fix T94729: GPU subdivision does not support meshes without polygonsKévin Dietrich
2022-03-02Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-03-02Fix T94952: normals maps don't render correctly with GPU subdivisionKévin Dietrich
2022-02-26Cleanup: typos in comments.Kévin Dietrich
2022-02-26Merge branch 'blender-v3.1-release'Hans Goudey
2022-02-26Fix T93123: viewport lags with custom attributesKévin Dietrich
2022-02-25Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-02-25Disable GPU subdivision if autosmooth or split normals are usedKévin Dietrich
2022-02-25Fix different shading between CPU and GPU subdivisionKévin Dietrich
2022-02-25DRW: Add simple texture view wrappers to draw::TextureClément Foucault
2022-02-25Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-25GPUTexture: Use immutable storageClément Foucault
2022-02-22Cleanup: clang-formatCampbell Barton
2022-02-22Cleanup: Use curves wrapperHans Goudey
2022-02-20DRW: Debug print: add support for multithread printingClément Foucault
2022-02-20EEVEE: Shadow: Revisit the cache systemClément Foucault
2022-02-19DRW: Add optional name to storage buffersClément Foucault
2022-02-19Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-18EEVEE: Shadows: Compute max tile LOD visibilityClément Foucault
2022-02-18EEVEE: Shadow: Add render page list to simplify the execution modelClément Foucault
2022-02-18DRW: Port draw_debug_lib to shader infoClément Foucault