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2022-02-25DRW: Add simple texture view wrappers to draw::TextureClément Foucault
2022-02-25Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-25GPUTexture: Use immutable storageClément Foucault
2022-02-22Cleanup: clang-formatCampbell Barton
2022-02-22Cleanup: Use curves wrapperHans Goudey
2022-02-20DRW: Debug print: add support for multithread printingClément Foucault
2022-02-20EEVEE: Shadow: Revisit the cache systemClément Foucault
2022-02-19DRW: Add optional name to storage buffersClément Foucault
2022-02-19Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-18EEVEE: Shadows: Compute max tile LOD visibilityClément Foucault
2022-02-18EEVEE: Shadow: Add render page list to simplify the execution modelClément Foucault
2022-02-18DRW: Port draw_debug_lib to shader infoClément Foucault
2022-02-18Cleanup: Rename original curve object type enumHans Goudey
2022-02-18Merge branch 'blender-v3.1-release'Bastien Montagne
2022-02-18Fix strict compilation warningsSergey Sharybin
2022-02-17Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-17Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-02-17Fix T95827: vertex groups do not display correctly with GPU subdivisionKévin Dietrich
2022-02-17Fix vertex groups not rendering properly with GPU subdivisionKévin Dietrich
2022-02-16Curves: Further implementation of new curves data structureHans Goudey
2022-02-16Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-15Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-02-15Fix T95697: GPU subdivision ignores custom normalsKévin Dietrich
2022-02-15GPU subdiv: fix custom data interpolation for N-gonsKévin Dietrich
2022-02-15Cleanup: unused argument warningsCampbell Barton
2022-02-15Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-15EEVEE: Fix some GL errors and missing bindsClément Foucault
2022-02-14Fix compilation in release modeClément Foucault
2022-02-14Merge remote-tracking branch 'origin/blender-v3.1-release'Kévin Dietrich
2022-02-14Fix T95177: GPU subdiv crashes mirror modifier in edit-modeKévin Dietrich
2022-02-11Merge branch 'blender-v3.1-release'Peter Kim
2022-02-11Fix excessive re-creation of VR viewport texturesPeter Kim
2022-02-11File headers: manually convert files to use SPDX headersCampbell Barton
2022-02-11File headers: add missing copyright, add MIT to SPDX licensesCampbell Barton
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-10Merge branch 'blender-v3.1-release'Sergey Sharybin
2022-02-10Fix T95666: Crash when attempting multires linear subdivideSergey Sharybin
2022-02-09DRW: Add null resource check instead of crashingClément Foucault
2022-02-09DRW: Add new draw_debug_print_lib.glslClément Foucault
2022-02-09DRW: Add support for GPUStorageBuf in wrappersClément Foucault
2022-02-09DRW: Add support for GPUStorageBufClément Foucault
2022-02-07Curves: Rename "Hair" types, variables, and functions to "Curves"Hans Goudey
2022-02-06DRW: Add preprocessor error if including common_view_lib.glsl without draw_viewClément Foucault
2022-02-06EEVEE: Fix frustum_planes/corners referencesClément Foucault
2022-02-06DRW: Add preprocessor error if including common_view_lib.glsl without draw_viewClément Foucault
2022-02-06DRW: Make use of shader shared headerClément Foucault
2022-02-06Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-06GPU: move gpu_shader_shared_utils.h to the public section of the moduleClément Foucault
2022-02-05Merge branch 'master' into eevee-rewriteClément Foucault
2022-02-05DRW: Fix memory leak in UniformArrayBufferClément Foucault