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AgeCommit message (Expand)Author
2018-12-18Mesh Batch Cache: Port weight paint surface to batch requestClément Foucault
2018-12-17Mesh Batch Cache: Optimization & Refactor shaded surface supportClément Foucault
2018-12-11Edit Mesh: Make edit cage stick to the mesh when possibleClément Foucault
2018-12-10Edit Mesh: Make "fresnel effect" not transparent but mix between 2 colorsClément Foucault
2018-12-10DRW: Batch Cache: Mesh: Port edit mesh batches to batch request methodClément Foucault
2018-12-07DRW: Remove the use of GPUTexture buffers for edit wire renderingClément Foucault
2018-12-07GPU: Remove EXT and add assertClément Foucault
2018-11-26Viewport: implement hiding faces in paint modes.Alexander Gavrilov
2018-11-16Edit Mesh: Improve mesh cage drawing / fix errors and cleanupClément Foucault
2018-11-05Edit Mesh: Fix wire opacity when not rotating the view in Xray modeClément Foucault
2018-10-15Edit Mesh: Fix missing loop normal displayClément Foucault
2018-10-12Edit Mesh: Refactor edit mesh drawingClément Foucault
2018-10-02Fix weight drawing in Edit Mode by using the Weight Paint shader.Alexander Gavrilov
2018-09-29Fix mixed drawing face and edge checks in draw managerDalai Felinto
2018-09-26Wireframe/Xray: Make Xray option local to wireframe modeClément Foucault
2018-09-25Edit Mesh: Move Edit Mesh display settings to overlay'sClément Foucault
2018-09-25Implement correct drawing of advanced Weight display features.Alexander Gavrilov
2018-09-21Edit Mode: Merge Xray and "Limit selection to visible" options behaviourClément Foucault
2018-09-06Cleanup: styleCampbell Barton
2018-09-05Edit Mesh: Add back the option to not highlight selected faces/edgesClément Foucault
2018-09-05Edit Mesh: Add support for draw option parametersClément Foucault
2018-08-303D View: option to always show center in face modeCampbell Barton
2018-08-303D View: use thicker edges when in edge-modeCampbell Barton
2018-08-22Fix T56470: unfreed shader in edit modeClément Foucault
2018-08-17Overlays: Support for wireframes and edit mode overlay on xray objectsClément Foucault
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-17Cleanup: moving shading type into View3DShading.Brecht Van Lommel
2018-07-11Edit Mesh: Fix missing loose edges if vertex is at local originClément Foucault
2018-06-17Edit Mesh: Fix buggy occlusion when in xray mode.Clément Foucault
2018-06-15Cleanup: warningCampbell Barton
2018-06-15MeshEditMode: refactorJeroen Bakker
2018-06-14Cleanup: styleCampbell Barton
2018-06-14T55456 EditMeshModeJeroen Bakker
2018-06-13T55456: EditDrawModeJeroen Bakker
2018-06-13T55456: EditMode DrawingJeroen Bakker
2018-06-013D View: respect text option for edit-mode infoCampbell Barton
2018-05-29For 2.8, bring back debug mode indices display.Howard Trickey
2018-05-29Object Modes: only use selection for mode switchCampbell Barton
2018-05-20DRW: Rename some DRW_STATE_* for more consistency.Clément Foucault
2018-05-053D Viewport: move overlay settings from collections to 3D viewport.Brecht Van Lommel
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-04-16Multi-Object EditingCampbell Barton
2018-03-25DRW: Rename DRW_shgroup_uniform_buffer into DRW_shgroup_uniform_texture_refClément Foucault
2018-03-25GPUFramebuffer: Refactor (Part 2)Clément Foucault
2018-02-13Object Mode: remove Scene.obedit in draw managerCampbell Barton
2018-01-30DRW / Render: Add support for render pipeline in drawmanager.Clément Foucault
2018-01-17Revert "Fix use-after free in DRW_shader_create_with_lib"Campbell Barton
2018-01-17DRW: Codestyle refactor: Use macro to create shader libs.Clément Foucault
2018-01-11Fix error weird sliding vertices appearing in edit mode with some Intel GPUsGermano
2018-01-11Fix T51576: Blender crash when change to edit mode with some Intel GPUsGermano