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AgeCommit message (Expand)Author
2019-08-08Fix T67638: Stretched Camera Background ImagesJeroen Bakker
2019-08-06DrawManager: Fix Camera Images Interfere During SelectionJeroen Bakker
2019-08-01Cleanup: misc spelling fixesCampbell Barton
2019-07-24Fix background image rotation and offsetCampbell Barton
2019-07-24Fix T67548: Camera background-image ignores shiftCampbell Barton
2019-07-08Revert "Revert "Fix T63447 Particle system: No particles after switching from...mano-wii
2019-07-08Revert "Fix T63447 Particle system: No particles after switching from hair to...mano-wii
2019-07-08Fix T63447 Particle system: No particles after switching from hair to ...Clément Foucault
2019-07-02Fix T66295 Collection instance duplicates don't have selection outlineClément Foucault
2019-06-27Cleanup: fix compiler warningsBrecht Van Lommel
2019-06-27ObjectMode: Fix selection points of LightGridsClément Foucault
2019-06-24Fix T65812: Image empty has wrong aspect with limit texture sizeCampbell Barton
2019-06-21Fix T62876: Camera Background ImagesJeroen Bakker
2019-06-19Fix T65918 DRW: Crash when add a any modifier to a curveClément Foucault
2019-06-07Fix T64625: Eevee image textures with alpha have dark edgesBrecht Van Lommel
2019-05-30Fix T64510 Armature: Empty Not Visible as Bone custom shapeClément Foucault
2019-05-30DRW: Refactor to use object pointer for drawcall by defaultClément Foucault
2019-05-303D View: Support light probe data clippingCampbell Barton
2019-05-28Cleanup: DRW: CodestyleClément Foucault
2019-05-28Cleanup: DRW: Rename DRW_STATE_BLEND_* for API clarityClément Foucault
2019-05-27Fix T65177: Camera frame visible in viewport renderJacques Lucke
2019-05-27Cleanup: DRW: Move WorldClipPlanes to builtin uniformClément Foucault
2019-05-22DRW: Remove some usage of DRW_viewport_matrix_getClément Foucault
2019-05-17Cleanup: DRW: Remove uneeded DRWState valuesClément Foucault
2019-05-14Cleanup: DRW: Add and use DRW_shgroup_uniform_vec2_copyClément Foucault
2019-05-14Cleanup: DRW: Remove uneeded _add suffix from DRW_shgroup_call_addClément Foucault
2019-05-14DRW: Refactor: Use DRWCall to accumulate per instance attributesClément Foucault
2019-05-13Cycles/Eevee: unified and improved texture image color space handlingBrecht Van Lommel
2019-05-10Overlays: Use common_view_lib.glslClément Foucault
2019-05-10DRW: Remove ModelViewMatrix UsageClément Foucault
2019-05-09DepsGraph: Multi ViewLayer SelectionJeroen Bakker
2019-05-093D Grid: Use View UBO & small cleanupClément Foucault
2019-05-08Object Overlay: Add dupli fast pathClément Foucault
2019-05-01UI: move object origin size preference to themesGeorge Vogiatzis
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-26Fix T62880 Severe FPS drop with multiple bone shapesClément Foucault
2019-04-18Cleanup: add trailing commas to avoid right shiftCampbell Barton
2019-04-18Overlay Engine: Option to Disable AA Ortho GridJeroen Bakker
2019-04-18Cleanup: comment blocksCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-11Fix T63467: Edge/vertex selection isnt working properly with X-ray set to 1Sebastian Parborg
2019-04-113D View: Show the camera frame when Extra's is offCampbell Barton
2019-04-09Fix T62114: Wireframe mode selection: selects backside objects when clicking ...Sebastian Parborg
2019-04-02Cleanup: empty expression statement warningCampbell Barton
2019-03-30Fix T63086: Navigation problem with Background/Reference ImagesSebastian Parborg
2019-03-23Fix T62097 Bone transparancy not enabled when Xray enabledClément Foucault
2019-03-23Cleanup: style, use const args where possibleCampbell Barton
2019-03-23Fix T62815: Camera frame shift issue + stereo frame workingDalai Felinto
2019-03-22Viewport Refactor: Move camera tracking reconstruction in own functionDalai Felinto
2019-03-22Camera: change how the minimum near clip depth is setCampbell Barton