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AgeCommit message (Expand)Author
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-06-06Particle edit: Fix crash when trying to edit particles without cacheSergey Sharybin
2018-05-20DRW: Rename some DRW_STATE_* for more consistency.Clément Foucault
2018-05-15Depsgraph: Keep track of original particle systemSergey Sharybin
2018-05-15Particle edit: Move cache update to particle batch cache implementationSergey Sharybin
2018-05-15Particle edit: Re-cache edit path if it's NULLSergey Sharybin
2018-05-15Particle edit: Fix missing hair edit after toggling edit modeSergey Sharybin
2018-05-11Dar manager: Ignore non-particle-edit objects from particle modeSergey Sharybin
2018-05-11Fix crash going to edit mode of particles with copy on writeSergey Sharybin
2018-05-11Particle edit: Initial support of edit with copy-on-writeSergey Sharybin
2018-05-11Particle edit: Fix missing update after undoSergey Sharybin
2018-05-11Cleanup: whitespace, duplicate includesCampbell Barton
2018-05-09Draw manager: Implement point selection modes for particle edit modeSergey Sharybin
2018-05-09Draw manager: Initial implementation of key points visualizationSergey Sharybin
2018-05-09Draw manager: Start using more explicit API for particle edit modeSergey Sharybin
2018-05-09Draw manager: Initial implementation of particle edit modeSergey Sharybin
2018-04-30DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.Clément Foucault
2018-02-15Make particle edit draw mode a noopMai Lavelle
2018-01-30DRW / Render: Add support for render pipeline in drawmanager.Clément Foucault
2017-11-29Draw manager: Cleanup, namingSergey Sharybin
2017-09-25DRW : Add new view_update mechanism.Clément Foucault
2017-06-19Gawain API naming refactorCampbell Barton
2017-05-16Draw Manager: Texture Memory usage improvement.Clément Foucault
2017-04-29Cleanup: rename struct for private engine dataCampbell Barton
2017-04-18GPUFramebuffer: Allow to bind a specific texture mip to framebuffer.Clément Foucault
2017-04-13Use 'safe' macros for common free operationCampbell Barton
2017-04-12Draw Engine: remove hard coded limit on array sizesCampbell Barton
2017-04-12Cleanup: use DRW_cache_mesh prefix w/ mesh objectsCampbell Barton
2017-04-10Draw Manager: Use Texture flag in Framebuffer init.Clément Foucault
2017-04-03Draw Manager: Use engine type pointer instead of engine name.Clément Foucault
2017-03-27Draw Engines: Make g_data struct part of the viewport storageClément Foucault
2017-03-27Draw Manager: Make Viewport Data passed by the manager call.Clément Foucault
2017-03-20Draw module: code style, encapsulate static varsClément Foucault
2017-03-14Cleanup: warningsCampbell Barton
2017-03-13Mode Engines: Fix MSVC compilation error.Clément Foucault
2017-03-12Clay Engine: Mode engine templates.Clément Foucault