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AgeCommit message (Expand)Author
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-24Wireframe Overlay: Add back the per edge hidingClément Foucault
2018-06-22PaintMode: Full Shading Boolean => SliderJeroen Bakker
2018-06-19Revert: EditMode Inactive edge drawingJeroen Bakker
2018-06-17Edit Mesh: tweak active face edge widthCampbell Barton
2018-06-17Cleanup: codestyleCampbell Barton
2018-06-16Edit Mesh: Simplify the overlay shader.Clément Foucault
2018-06-16Edit Mode: Fix bad display of edges when limit selection mode is Off.Clément Foucault
2018-06-15Edit Mesh: tweak vertex size & edge widthCampbell Barton
2018-06-15MeshEditMode: refactorJeroen Bakker
2018-06-14Edit Mesh: Fix blending function of edgesClément Foucault
2018-06-14T55456 EditMeshModeJeroen Bakker
2018-06-13Revert "T55456: EditDrawMode"Jeroen Bakker
2018-06-13T55456: EditDrawModeJeroen Bakker
2018-06-13T55456: EditMode DrawingJeroen Bakker
2018-06-11Outlines: Make Xray outlines 2px thick instead of 3pxClément Foucault
2018-06-10Workbench: Xray: Add selected/active non-occluded outlinesClément Foucault
2018-06-07Wireframe: Fix edges or non manifold meshes not showing.Clément Foucault
2018-06-07Wireframe: Change / Optimize the limited wireframe visibility option.Clément Foucault
2018-06-07Armature: Fix flickering outline on planar custom bones.Clément Foucault
2018-06-05Wireframe: Add slider to hide edges from coplanar facesClément Foucault
2018-06-04Wireframe: Lower line thickness and front color blending.Clément Foucault
2018-06-03DRW: Hair: Add additionnal subdivision smoothing support.Clément Foucault
2018-06-03Wireframe: Optimization for intel GPUs.Clément Foucault
2018-06-02Eevee: CodeStyle: Fix naming and confusion about the hairs vectors.Clément Foucault
2018-06-01T54991: Restore support for Motion Path drawing in 2.8Joshua Leung
2018-05-31Overlay: Add Wireframe overlay.Clément Foucault
2018-05-30Cleanup: whitespaceCampbell Barton
2018-05-30DRW: Add new GPU hair system.Clément Foucault
2018-05-27Grid: Do not go over objects in front/side ortho views.Clément Foucault
2018-05-27Grid: Fix T51813: Opaque grid on OSX.Clément Foucault
2018-05-26Armature: Make Custom bone have the same appearance as other bones.Clément Foucault
2018-05-26Armature: Modify Shape outline shader to use Line adjacency instead of tri.Clément Foucault
2018-05-09Draw manager: Initial implementation of key points visualizationSergey Sharybin
2018-05-09Draw manager: Initial implementation of particle edit modeSergey Sharybin
2018-05-08Armature: Add back Stick bone draw type.Clément Foucault
2018-05-08Cleanup: quiet warning, whitespaceCampbell Barton
2018-05-07Armature: Transparent Bone: Fix envelope not being alpha blended.Clément Foucault
2018-05-07Armature: Add new Transparent Bone overlay option.Clément Foucault
2018-05-06Armature: Fix bone axes not using bone color.Clément Foucault
2018-05-06Armature: Fix/Change bone axes display.Clément Foucault
2018-05-05Armature: Rename bone shaders and add 2 colors smooth blending.Clément Foucault
2018-05-05Armature: Outline: Fix outline detection in critical cases.Clément Foucault
2018-05-05Armature: Make bone outlines thickness variable.Clément Foucault
2018-05-05Armature: Set outline width to 2.0.Clément Foucault
2018-05-05Groups: remove drawing group objects in a different color.Brecht Van Lommel
2018-05-03Metaball: Move handles shader to draw/modes/shader and reference them in draw...Germano
2018-05-02Armature: Envelope: Small cleanup + don't smooth the distance display.Clément Foucault
2018-05-02Armature: Envelope: Optimize outline shader.Clément Foucault
2018-05-02Armature: Envelope: Revisit envelope drawing again.Clément Foucault