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AgeCommit message (Expand)Author
2018-07-31New Grease Pencil object for 2D animationAntonioya
2018-07-30Cleanup/Refactor: Move CurveCache runtime data into Object.runtime struct.Bastien Montagne
2018-07-30Armature: Fix bone always transparent when enabling MSAAClément Foucault
2018-07-20Eevee: LightProbes: Fix RNA defaults and remove unused data_draw_sizeClément Foucault
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-17Cleanup: moving shading type into View3DShading.Brecht Van Lommel
2018-07-17Object Mode: Add back object bound displayClément Foucault
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-07-15WM: rename manipulator to gizmo internallyCampbell Barton
2018-07-113D View: option not to draw center dotsCampbell Barton
2018-07-11Edit Mesh: Fix missing loose edges if vertex is at local originClément Foucault
2018-07-11Cleanup: simplify RNA namesCampbell Barton
2018-07-113D View: any view axis also showing gridCampbell Barton
2018-07-11Fix empty-images not using selection colorCampbell Barton
2018-07-103D View: option to hide object overlaysCampbell Barton
2018-07-10Object Mode: Change Lightprobe display.Clément Foucault
2018-07-10DrawData: Change drawdata to a generic struct shared accross ID typesClément Foucault
2018-07-103D View: overlay option to show bonesCampbell Barton
2018-07-08Cleanup: abbreviate unsigned types (draw manager)Campbell Barton
2018-07-063D View: support object type visibility/selectionCampbell Barton
2018-07-05Cleanup: flag checksCampbell Barton
2018-07-05Draw Manager: simplify object mask usageCampbell Barton
2018-07-05Refactored into a single optionJeroen Bakker
2018-07-05Refactor: SHOW->HIDEJeroen Bakker
2018-07-05Overlay: enable/disable drawing of specific object types.Jeroen Bakker
2018-07-05Revert "Overlay: enable/disable drawing of specific object types."Jeroen Bakker
2018-07-05Overlay: enable/disable drawing of specific object types.Jeroen Bakker
2018-07-04Fix Pose Mode selection overlay breaking other overlay.Clément Foucault
2018-07-04Weight Paint: draw from original meshCampbell Barton
2018-07-03Cleanup: Remove unused variableClément Foucault
2018-07-03Edit Mesh Overlay: Fix floating point instability artifactsClément Foucault
2018-07-01Revert "Experimental Tweak: Only show relationship lines between objects when...Campbell Barton
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-28Draw relationship lines for rigid body constraintsSybren A. Stüvel
2018-06-24Object Mode: Add Shape visual for spot and point lampsClément Foucault
2018-06-24Wireframe Overlay: Add back the per edge hidingClément Foucault
2018-06-22PaintMode: Full Shading Boolean => SliderJeroen Bakker
2018-06-19Revert: EditMode Inactive edge drawingJeroen Bakker
2018-06-183D View: support outline overlay optionCampbell Barton
2018-06-17Edit Mesh: Fix buggy occlusion when in xray mode.Clément Foucault
2018-06-17Edit Mesh: tweak active face edge widthCampbell Barton
2018-06-17Cleanup: codestyleCampbell Barton
2018-06-17Outlines: Don't draw Xray mode outlines in material or render modeClément Foucault
2018-06-16Edit Mesh: Simplify the overlay shader.Clément Foucault
2018-06-16Edit Mode: Fix bad display of edges when limit selection mode is Off.Clément Foucault
2018-06-15Edit Mesh: tweak vertex size & edge widthCampbell Barton
2018-06-15Cleanup: warningCampbell Barton
2018-06-15MeshEditMode: refactorJeroen Bakker
2018-06-14Cleanup: styleCampbell Barton
2018-06-14Edit Mesh: Fix blending function of edgesClément Foucault