Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2021-07-23Cleanup: code comments punctuation / spacingCampbell Barton
2021-07-22Cleanup: Silence warning - unused parameterGermano Cavalcante
2021-07-21Draw Cache: extract tris in parallel rangesGermano Cavalcante
2021-07-21Fix T90017: Bone widget drawing inconsistent with editingGermano Cavalcante
2021-07-21Cleanup: Move loose geometry cache creation to render data taskGermano Cavalcante
2021-07-21Fix incorrect use of BLI_assert with error stringsCampbell Barton
2021-07-21Cleanup: spellingCampbell Barton
2021-07-21Cleanup: replace BLI_assert(0 && "text") with BLI_assert_msgCampbell Barton
2021-07-20Fix T89993: Failed assert drawing single point cyclic splinesHans Goudey
2021-07-19Revert "Depsgraph: Implement 'ID_RECALC_GEOMETRY_DEFORM'"Germano Cavalcante
2021-07-16Fix T89624: Vertex painting causes mesh to flickerGermano Cavalcante
2021-07-16Cleanup: remove redundant parenthesesCampbell Barton
2021-07-15Cleanup: replace BLI_assert(!"text") with BLI_assert_msg(0, "text")Campbell Barton
2021-07-15Cleanup: clang-formatCampbell Barton
2021-07-13Refactor: Move vertex group names to object dataHans Goudey
2021-07-13Cleanup: replace BKE_customdata.h in BKE_editmesh.hCampbell Barton
2021-07-13Depsgraph: Implement 'ID_RECALC_GEOMETRY_DEFORM'Germano Cavalcante
2021-07-12Cleanup: Clang formatPhilipp Oeser
2021-07-11Cleanup: correct spelling in comments, remove profanityCampbell Barton
2021-07-09Fix channel packed images display in the Image/Node editorPhilipp Oeser
2021-07-08Cleanup: spellingCampbell Barton
2021-07-08CMake: add missing headers, sort file listsCampbell Barton
2021-07-07Cleanup: spelling in commentsCampbell Barton
2021-07-06GPencil: Rename BKE_gpencil_visible_stroke_iterAntonio Vazquez
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-07-02Cleanup: Use const variables for object's evaluated meshHans Goudey
2021-07-02Cleanup: compiler & clang-tidy warningsCampbell Barton
2021-07-02Cleanup: Clang tidy, remove typedefHans Goudey
2021-07-01Cleanup: Separate each extractor into specific compile unitsGermano Cavalcante
2021-06-28Draw: make 'ibo.lines_loose' extracting saferGermano Cavalcante
2021-06-28Cleanup: remove unused macro parametersGermano Cavalcante
2021-06-28Cleanup GPU/Draw test cases.Jeroen Bakker
2021-06-28Cleanup: repeated terms in code comments & error messagesCampbell Barton
2021-06-26Cleanup: full sentences in comments, improve comment formattingCampbell Barton
2021-06-24Cleanup: move and simplify some draw_cache macrosGermano Cavalcante
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-06-22Cleanup: Spelling MistakesLeon Zandman
2021-06-22Fix T89360: Eevee transforms geometry when using "High Quality Normals"Germano Cavalcante
2021-06-22Draw: Added testcases for hair refine shaders.Jeroen Bakker
2021-06-21Cleanup: swap top/bottom args to planes_from_projmatCampbell Barton
2021-06-20Docs: add additional notes on tessellation, update commentsCampbell Barton
2021-06-20Mesh: optimize object mode face tessellationCampbell Barton
2021-06-18Armature: add automatic B-Bone Scale toggles.Alexander Gavrilov
2021-06-18Armature: add B-Bone Y scale channel and extra flag fields to DNA.Alexander Gavrilov
2021-06-18DrawManager: Multithreaded counting of material buckets.Jeroen Bakker
2021-06-18Fix T89240: Crash when moving vertices on a linked duplicateGermano Cavalcante
2021-06-18Cleanup: clang formatJacques Lucke
2021-06-18Cleanup: clang-tidyCampbell Barton
2021-06-16Cleanup: reduce warnings when compiling release builds.Jeroen Bakker
2021-06-15DRW: sanitize 'DRW_mesh_batch_cache_dirty_tag'Germano Cavalcante