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AgeCommit message (Expand)Author
2022-10-01Sculpt: Fix T101467: Improper vertex count in pbvh drawJoseph Eagar
2022-10-01Sculpt: Upload white for color attributes in multires in sculptJoseph Eagar
2022-10-01Sculpt: Fix T101503: Memory corruption in multires faceset drawingJoseph Eagar
2022-09-30Attribute Node: refactor lookup to remove duplication between engines.Alexander Gavrilov
2022-09-30Cleanup: Move draw_manager_data.cc to C++Hans Goudey
2022-09-30Cleanup: quiet unused parameter warning in lambda functionPhilipp Oeser
2022-09-30Cleanup: use function style casts for C++Campbell Barton
2022-09-30Cleanup: Move files that use mesh runtime data to C++Hans Goudey
2022-09-29Fix: Viewer node overlay alpha broken on NVidia GPUsHans Goudey
2022-09-29Fix T101451: curve attribute overlay disappears when origin is out of viewJacques Lucke
2022-09-29Sculpt: fix draw face sets not updating on first strokeJoseph Eagar
2022-09-29Sculpt: fix missing nullptr check in pbvh drawJoseph Eagar
2022-09-29Cleanup: quiet warnings (unused arg & trailing fullstop)Campbell Barton
2022-09-29Sculpt: fix missing nullptr check in pbvh drawJoseph Eagar
2022-09-29Cleanup: spelling in commentsCampbell Barton
2022-09-29Cleanup: replace UNUSED() with commented argumentsCampbell Barton
2022-09-29Cleanup: formatCampbell Barton
2022-09-29Cleanup: fix unused variable warnings in draw_pbvh.ccJoseph Eagar
2022-09-29Cleanup: remove duplicate declarationJoseph Eagar
2022-09-29Sculpt: Rewrite PBVH drawJoseph Eagar
2022-09-28Geometry Nodes: viewport previewJacques Lucke
2022-09-28Cleanup: spelling in commentsCampbell Barton
2022-09-27GPU: Revert part of D16017 that was accidentally commitedClément Foucault
2022-09-26Cleanup: format, ensure trailing newlinesCampbell Barton
2022-09-26Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-26Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: remove redundant parenthesis (especially with macros)Campbell Barton
2022-09-25Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: replace static_casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: use 'u' prefixed integer types for brevity & cast styleCampbell Barton
2022-09-25Cleanup: remove redundant double parenthesisCampbell Barton
2022-09-24BLF: Refactor of DPIHarley Acheson
2022-09-24GPU: Disable static compilation for geometry shaders workaroundClément Foucault
2022-09-24Overlay: Fix overlay image shadersClément Foucault
2022-09-23Mesh: Move selection flags to generic attributesHans Goudey
2022-09-23Mesh: Use cached looptris in draw cache extractionHans Goudey
2022-09-23Mesh: Move sculpt face sets to a generic attributeHans Goudey
2022-09-23Cleanup: fix compiler errorsJacques Lucke
2022-09-23Depsgraph: generalize passing parameters to depsgraph object iteratorJacques Lucke
2022-09-23Cleanup: formatCampbell Barton
2022-09-23Cleanup: compiler warningsCampbell Barton
2022-09-22Curves editmode: show point selectionPhilipp Oeser
2022-09-22GPU: Ensure rendering operations occur within GPU render boundaries.Jason Fielder
2022-09-22Metal: GLSL shader compatibility changes for global uniform and interface nam...Jason Fielder
2022-09-22Metal: First set of Geometry Shader alternative implementations using SSBO ve...Jason Fielder
2022-09-22Metal: MTLContext implementation and immediate mode rendering support.Thomas Dinges
2022-09-22UV: add toggle to show the grid over the imageChris Blackbourn
2022-09-21Fix EEVEE: Screen Space Refraction Artefacts caused by viewport aspect ratioClément Foucault
2022-09-21Cleanup: spelling in commentsCampbell Barton
2022-09-20Cleanup: quiet warningCampbell Barton