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2022-10-15temp-pbvh-split: Fix various crashes and memory corruptiontemp-pbvh-splitJoseph Eagar
2022-10-15Merge branch 'master' into temp-pbvh-splitJoseph Eagar
2022-10-15Cleanup: comment out unused lambda parameterJoseph Eagar
2022-10-15Sculpt: Fix draw artifacts when drawing multires maskJoseph Eagar
2022-10-15Sculpt: do not validate PBVH draw data in mesh_batch_cache_validJoseph Eagar
2022-10-14Fix: Draw: Initialize StencilSet in the correct orderMiguel Pozo
2022-10-14Cleanup: Small changes to curves draw cacheHans Goudey
2022-10-14Curves: Multithread position vertex buffer extractionHans Goudey
2022-10-13Fix: Crash updating draw cache of original curves dataHans Goudey
2022-10-13Cleanup: Use std::mutex for mesh runtime mutexesHans Goudey
2022-10-13Mesh: Move runtime data out of DNAHans Goudey
2022-10-13Draw: Add missing TBB define to draw moduleHans Goudey
2022-10-12Cleanup: EEVEE-Next: Add precision to commentClément Foucault
2022-10-12DRW: View: Expose matrices through interfaceClément Foucault
2022-10-12DRW: Wrappers: Add TextureRef to wrap around GPUTexture pointersClément Foucault
2022-10-12DRW: Fix gl error related to incorrect uniform sizeClément Foucault
2022-10-12Cleanup: DRW: Improve state_stencil documentationClément Foucault
2022-10-12ImageEngine: Clamp image data to fit half float range.Jeroen Bakker
2022-10-12UV: add grid shape source to the uv editor, and add new "pixel" optionChris Blackbourn
2022-10-11Cleanup: Move draw_cache_impl_volume.c to C++Hans Goudey
2022-10-11Sculpt: Fix mask from cavity not redrawing viewport with modifiersJoseph Eagar
2022-10-11Sculpt: Fix T101674: Passing null to GPU_batch_elembuf_setJoseph Eagar
2022-10-10EEVEE-Next: Fix surface deferred shader compilation in debug modeClément Foucault
2022-10-10Cleanup: quiet warnings, formatCampbell Barton
2022-10-09Cleanup: Remove data duplication from large array in eevee_camera.hhJesse Yurkovich
2022-10-08Attribute Node: support accessing attributes of View Layer and Scene.Alexander Gavrilov
2022-10-08Viewport: Enable draw_debug.cc code when WITH_DRAW_DEBUG is onJoseph Eagar
2022-10-07Merge remote-tracking branch 'origin' into temp-pbvh-splitJoseph Eagar
2022-10-07Cleanup: redundant parenthesisCampbell Barton
2022-10-07Cleanup: DRW: Rename ViewInfos to ViewMatricesClément Foucault
2022-10-07DRW: Remove mouse_pixel and is_inverted from ViewInfosClément Foucault
2022-10-07DRW: Remove viewport_size from DRWViewClément Foucault
2022-10-07EEVEE-Next: Use global viewport size instead of DRWView oneClément Foucault
2022-10-07GPencil: Use global viewport size instead of DRWView oneClément Foucault
2022-10-07Basic: Use global viewport size instead of DRWView oneClément Foucault
2022-10-07Overlay: Use global viewport size instead of DRWView oneClément Foucault
2022-10-07DRW: Remove screen_vecsClément Foucault
2022-10-07DRW: Move clipping planes to their own UBOClément Foucault
2022-10-07EEVEE: Move reflection clip plane to local storageClément Foucault
2022-10-07DRW: Use view_clipping_distances instead of world_clip_planes_set_clip_distanceClément Foucault
2022-10-07DRW: Remove view vectorsClément Foucault
2022-10-07DRW: Move CameraTexCoFactors to engine specific storageClément Foucault
2022-10-07DRW: Split ViewCullingData out of ViewInfosClément Foucault
2022-10-07temp-pbvh-split: fix merge errorJoseph Eagar
2022-10-07Cleanup: spelling in commentsCampbell Barton
2022-10-07Merge branch 'master' into temp-pbvh-splitJoseph Eagar
2022-10-07Sculpt: Fix T101502: GPU tris miscounted for dyntopoJoseph Eagar
2022-10-06DRW: fix use of potentially uninitialized variableGermano Cavalcante
2022-10-06Cleanup: spelling in code commentsCampbell Barton
2022-10-05Cleanup: make formatBrecht Van Lommel