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AgeCommit message (Expand)Author
2022-03-29Merge branch 'master' into temp-sculpt-colorsJoseph Eagar
2022-03-26DRW: Port draw_common.c to use shared definition with GLSLClément Foucault
2022-03-25Cleanup: Further renaming in new curves codeHans Goudey
2022-03-25Cleanup: use count or num instead of nbrCampbell Barton
2022-03-25Cleanup: spelling in comments, stringsCampbell Barton
2022-03-25Cleanup: sort cmake file listsCampbell Barton
2022-03-24Cleanup: Optimize viewport view data creationJesse Yurkovich
2022-03-24Cleanup: Adjust naming in new curves codeHans Goudey
2022-03-24Cleanup: remove debug printsBrecht Van Lommel
2022-03-24Fix missing updates for external render engines rendering tilesBrecht Van Lommel
2022-03-24Merge branch 'master' into temp-sculpt-colorsJoseph Eagar
2022-03-23Cleanup: move documentation to headers, other minor correctionsCampbell Barton
2022-03-23Fix T96372: UV editor selection display wrong with GPU subdivisionKévin Dietrich
2022-03-23Cleanup: spelling in commentsCampbell Barton
2022-03-23CMake: add missing headers to source listCampbell Barton
2022-03-22temp-sculpt-colors: Fix crash in redoing afterJoseph Eagar
2022-03-22temp-sculpt-colors: fix edit mode vcol drawingJoseph Eagar
2022-03-22temp-sculpt-colors: Fix smear brushJoseph Eagar
2022-03-22Metal: Make GLSL shader source MSL compliant alsoJason Fielder
2022-03-22Cleanup: make format + extra parenthesisDalai Felinto
2022-03-22Merge branch 'master' into temp-sculpt-colorsJoseph Eagar
2022-03-22Cleanup: Clang tidyHans Goudey
2022-03-21Fix T96655: Bloom crashes EeveeHallam Roberts
2022-03-21Fix T96572: eevee crash with motion blur and stereoscopyJacques Lucke
2022-03-20GPencil: Port main object shader to ShaderCreateInfoClément Foucault
2022-03-20DRW: Port improvements in common_math_lib.glsl from `eevee-rewrite`Clément Foucault
2022-03-20DRW: Make use of shader shared headerClément Foucault
2022-03-20DRW: Introduce GPencil common GLSL libraryClément Foucault
2022-03-20GPencil: Use ShaderCreateInfo for fullscreen shadersClément Foucault
2022-03-20GPencil: Use ShaderCreateInfo for antialiasing shadersClément Foucault
2022-03-20GPencil: Use ShaderCreateInfo for vfx shadersClément Foucault
2022-03-20DRW: Add new texture from pool acquire/release mechanismClément Foucault
2022-03-20DRW: GPU wrappers: Some quality of life improvementsClément Foucault
2022-03-19Revert "Compositor: Support backdrop offset for the Viewer node"Brecht Van Lommel
2022-03-18DRW: gpu wrappers: Fix compilation in release modeClément Foucault
2022-03-18GPUTexture: Add Cube view as 2D arrayClément Foucault
2022-03-18DRW: Expose stencil view in gpu_wrapperClément Foucault
2022-03-18Cleanup: DRW: Fix comments in DRW_gpu_wrapperClément Foucault
2022-03-18DRW: Add support for compute indirect command.Clément Foucault
2022-03-18DRW: Add simple texture view wrappers to draw::TextureClément Foucault
2022-03-18DRW: Add support for GPUStorageBuf in wrappersClément Foucault
2022-03-18DRW: Add support for GPUStorageBufClément Foucault
2022-03-18EEVEE: Add new experimental "EEVEE Next" optionClément Foucault
2022-03-18Fix UV's not aligning with image.Jeroen Bakker
2022-03-18Cleanup: Rename "spline" variables to "curve"Hans Goudey
2022-03-17Compositor: Support backdrop offset for the Viewer nodeHabib Gahbiche
2022-03-16Fix object centers & geometry selecting meta-elements in edit-modeCampbell Barton
2022-03-16Cleanup: incorrect comments, use C commentsCampbell Barton
2022-03-15Disable GPU subdivision if the maximum number of SSBO binding is reachedKévin Dietrich
2022-03-14Revert "Animation: Sensible frame range for motion paths"Sybren A. Stüvel