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AgeCommit message (Expand)Author
2022-11-03Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-11-02Refactor: Rename Object->imat to Object->world_to_objectSergey Sharybin
2022-11-01Refactor: Rename Object->obmat to Object->object_to_worldSergey Sharybin
2022-11-01Cleanup: spelling in commentsCampbell Barton
2022-10-17Cleanup: replace BLI_join_dirfile with BLI_path_joinCampbell Barton
2022-10-08Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-10-07Cleanup: redundant parenthesisCampbell Barton
2022-09-28Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-09-26Asset Browser: Add slider UI to pose blendingAngus Stanton
2022-09-26Cleanup: remove redundant parenthesisCampbell Barton
2022-09-23Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-23Mesh: Move selection flags to generic attributesHans Goudey
2022-09-23RenamingsHans Goudey
2022-09-23Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-23Fix T101046: missing DEG update changing bone layers in editmodePhilipp Oeser
2022-09-19Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-17Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-17Cleanup: spelling, punctuation & repeated words in commentsCampbell Barton
2022-09-16Cleanup: spelling in commentsCampbell Barton
2022-09-15Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-15Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-14ViewLayer: Lazy sync of scene data.Monique Dewanchand
2022-09-14Adding `const Scene*` parameter in many areas.Monique Dewanchand
2022-09-13Convert many more uses of MVertHans Goudey
2022-09-12Start converting mesh positions to a generic attributeHans Goudey
2022-09-07Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-07Cleanup: Tweak naming for recently added mesh accessorsHans Goudey
2022-09-05Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-09-01Cleanup: Remove/replace View Layer macros.Monique Dewanchand
2022-08-29Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-08-28Merge branch 'blender-v3.3-release'Campbell Barton
2022-08-28Fix crashes running operators in invalid contextsCampbell Barton
2022-08-26ProgressHans Goudey
2022-08-25Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-08-17Cleanup: Move view layer array utils from macros to functionsHans Goudey
2022-08-15GPU: replace GLEW with libepoxyChristian Rauch
2022-08-14ProgressHans Goudey
2022-08-09Cleanup: use own username in code-comment tagsCampbell Barton
2022-08-04Cleanup: Move RNA path functions into own C++ fileJulian Eisel
2022-07-29Cleanup: Move RNA path functions into own C++ fileJulian Eisel
2022-07-18Fix T99742: crash when generating rigify rigs, after recent changesJun Mizutani
2022-07-15Render: camera depth of field support for armature bone targetsDamien Picard
2022-07-14Cleanup: Rename & refactor several F-curve functionsColin Basnett
2022-07-14WM: Remove ASCII members from wmEvent & GHOST_TEventKeyDataCampbell Barton
2022-06-30Cleanup: Remove scene frame macros (`CFRA` et al.)Julian Eisel
2022-06-30Constraints: rename and refactor custom space initialization.Alexander Gavrilov
2022-06-23Fix T98871: Drivers not updated when joining an armatureSebastian Parborg
2022-06-23Armature: Add poll message explaining bone groups need pose modeColin Basnett
2022-06-09Cleanup: spelling in comments & variablesCampbell Barton