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AgeCommit message (Expand)Author
2022-11-08Texture Paint: sync adding a new texture slot to the Image EditorEdward
2022-11-06Cleanup: Nodes: Use const arguments, avoid recursive iterationHans Goudey
2022-11-02Fix arrow key menu navigation using wrong directionJulian Eisel
2022-11-01UI: Support C defined menu types to listen to notifiersJulian Eisel
2022-11-01Nodes: Add node group assets in add menuHans Goudey
2022-10-20UI: Icon number indicator for data-blocksDalai Felinto
2022-10-20Cleanup: simplify uv packing apiChris Blackbourn
2022-10-13Cleanup: simplify uv packing apiChris Blackbourn
2022-10-12Cleanup: Simplify node insert after drag codeHans Goudey
2022-10-12Fix T90782: add uv pack option to specify margin as a fractionChris Blackbourn
2022-10-10Cleanup: spelling in commentsCampbell Barton
2022-10-07Cleanup: Move editmesh_undo.c to C++Hans Goudey
2022-10-07Refactor: adding function to check if an animation container has grease penci...Amelie Fondevilla
2022-10-07Cleanup: use doxy sectionsCampbell Barton
2022-10-06UI: New modifier Icons Envelope and OutlineAntonio Vazquez
2022-10-063D View: use float for ED_view3d_project_base & minor changesCampbell Barton
2022-10-05Cleanup: Clang tidyHans Goudey
2022-10-03Fix T101510: Incorrect context for running data unlink from template IDJulian Eisel
2022-10-03Cleanup: remove 2D region-relative coordinates from BaseCampbell Barton
2022-10-02Cleanup: Move more files using mesh runtime data to C++Hans Goudey
2022-10-01Cleanup: simplify uv packing for non-square materialsChris Blackbourn
2022-09-30Cleanup: Move files that use mesh runtime data to C++Hans Goudey
2022-09-29Cleanup: run clang-format in sculpt codeJoseph Eagar
2022-09-29Sculpt: Normal-based automasking modesJoseph Eagar
2022-09-28Geometry Nodes: viewport previewJacques Lucke
2022-09-23View3d: move space_view3d.c to c++Jacques Lucke
2022-09-20GPencil: Add `offset` parameter to reproject operator Redo PanelAntonio Vazquez
2022-09-20UV: extend custom grid sizes to set each axis separatelyChris Blackbourn
2022-09-20Cleanup: spellingChris Blackbourn
2022-09-19Nodes: Add node group assets to search menusHans Goudey
2022-09-19Cleanup: spellingCampbell Barton
2022-09-17Cleanup: spelling, punctuation & repeated words in commentsCampbell Barton
2022-09-16Cleanup: spelling in commentsCampbell Barton
2022-09-14Adding `const Scene*` parameter in many areas.Monique Dewanchand
2022-09-13Geometry Nodes: new evaluation systemJacques Lucke
2022-09-12UV: support uv seams when computing uv islandsChris Blackbourn
2022-09-08Cleanup: remove ED_types.h & ACTIVE, DESELECT definitionsCampbell Barton
2022-09-07Cleanup: factor out "set default filepath" into a ED_fileselect_ensure_defaul...Aras Pranckevicius
2022-09-07Cleanup: spelling in comments, correct doxy slashes, replace '/w'Campbell Barton
2022-09-02UI: 3D Text CaretHarley Acheson
2022-08-27Cleanup: pass notifiers as constCampbell Barton
2022-08-23Cleanup: match names between functions & declarationsCampbell Barton
2022-08-22Cleanup: match names between functions & declarationsCampbell Barton
2022-08-22Cleanup: move model authors from the doc-string to the implementationCampbell Barton
2022-08-19Cleanup: replace uint cd_loop_uv_offset with intChris Blackbourn
2022-08-19Cleanup: uvedit_*_select, replace `BMEditMesh*` with `BMesh*`Chris Blackbourn
2022-08-17Cleanup: Move view3d_select.c to C++Hans Goudey
2022-08-17UV: grab tool supports live unwrapChris Blackbourn
2022-08-17UV: add geometry driven uv relax brushChris Blackbourn
2022-08-16Cleanup: spelling in commentsCampbell Barton