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AgeCommit message (Expand)Author
2022-08-11Rename variables to hide_polyHans Goudey
2022-08-11Merge branch 'master' into refactor-mesh-hide-genericHans Goudey
2022-08-11Cleanup: refactoring uvislands to prepare for python apiChris Blackbourn
2022-08-11Cleanup: refactoring uvislands to prepare for python apiChris Blackbourn
2022-08-10Cleanup: refactoring uvislands to prepare for python apiChris Blackbourn
2022-08-10Rename `.hide_face` to `.hide_poly`Hans Goudey
2022-08-09Merge branch 'master' into refactor-mesh-hide-genericHans Goudey
2022-08-09Cleanup: use own username in code-comment tagsCampbell Barton
2022-08-09Cleanup: compiler warningsCampbell Barton
2022-08-08Merge branch 'master' into refactor-mesh-hide-genericHans Goudey
2022-08-08Cleanup: refactoring uvislands to prepare for python apiChris Blackbourn
2022-08-08Cleanup: refactoring uvislands to prepare for python apiChris Blackbourn
2022-08-08Cleanup: refactoring uvislands to prepare for python apiChris Blackbourn
2022-08-07Cleanup: refactoring uvislands to prepare for python apiChris Blackbourn
2022-08-03Merge branch 'master' into refactor-mesh-hide-genericHans Goudey
2022-08-02Cleanup: Simplify functions for adding and removing color attributesHans Goudey
2022-08-02Cleanup: Remove unused sculpt and vertex color operatorsHans Goudey
2022-07-30Cleanup: Clang tidyHans Goudey
2022-07-22Cleanup variables names, add "finish" callsHans Goudey
2022-07-22Merge branch 'master' into refactor-mesh-hide-genericHans Goudey
2022-07-21Cleanup: add ISMOUSE_MOTION macroCampbell Barton
2022-07-20Always save with legacy mesh formatHans Goudey
2022-07-20Merge branch 'master' into refactor-mesh-hide-genericHans Goudey
2022-07-15Fix T79304: improve uv island calculation when in edge selection modeChris Blackbourn
2022-07-13Fix T99659: Improve UV Island calculation with hidden faces.Chris Blackbourn
2022-07-09Weight & Vertex Paint: always respect edit mode hiding on faces.Alexander Gavrilov
2022-07-08Fixes, cleanup, renamingHans Goudey
2022-07-08Merge branch 'temp-legacy-mesh-format-option' into refactor-mesh-hide-genericHans Goudey
2022-06-30Transform Snap: nearest face snap mode, snapping options, refactoring.jon denning
2022-06-17Cleanup: spelling in commentsCampbell Barton
2022-06-13Fix T94499: Knife missed clipping checkCian Jinks
2022-06-07Cleanup: Use const pointers in attribute APIHans Goudey
2022-06-06Refactor: Snap-related. Clarified attribute names and refactored #defines in...jon denning
2022-06-04Fix changes persisting when exiting edit modeHans Goudey
2022-06-04Change hide attribute namesHans Goudey
2022-06-04Merge branch 'master' into refactor-mesh-hide-genericHans Goudey
2022-06-01Fix T92952: Knife inconsistent angle printoutCian Jinks
2022-06-01Cleanup: spelling in comments, use doxy sectionsCampbell Barton
2022-06-01Cleanup: use 'e' prefix for enum typesCampbell Barton
2022-05-30Merge branch 'temp-legacy-mesh-format-option' into refactor-mesh-hide-genericHans Goudey
2022-05-30Fix T98445: Knife Tool always cuts throughPratik Borhade
2022-05-28Select Similar: hide 'compare' from UI when not usedPhilipp Oeser
2022-05-26Merge branch 'blender-v3.2-release'Campbell Barton
2022-05-26Fix display error after sorting mesh elementsCampbell Barton
2022-05-25Cleanup: knife toolCampbell Barton
2022-05-25Merge branch 'blender-v3.2-release'Campbell Barton
2022-05-25Merge branch 'blender-v3.2-release'Campbell Barton
2022-05-25Fix T98349: Knife project resulting selection is wrongCampbell Barton
2022-05-25Cleanup: remove context argument from EDBM_mesh_knifeCampbell Barton
2022-05-25Cleanup: spelling, unbalanced doxy sectionsCampbell Barton