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AgeCommit message (Expand)Author
2013-11-25Code Cleanup: rename vars for detecting change to be more consistentCampbell Barton
2013-11-20Fix T37543: Multiline 3D Text saved in edit mode breaks on loadCampbell Barton
2013-11-19Remove Surface modifier when removing force field from objectSergey Sharybin
2013-09-30Fix [#36846] Adding a cloth sim to an object does not make it possible to go ...Bastien Montagne
2013-09-08code cleanup: quiet warningsCampbell Barton
2013-08-30Followup for rev59629.Sergey Sharybin
2013-08-29follow up on r59628, setting modes now ensures that other modes exit first,Campbell Barton
2013-08-26Fix [#36308] Custom hotkey "Set Object Mode" - "Object Mode" doesn't work pro...Bastien Montagne
2013-08-21Partial revert of recenr cu->disp merge commitSergey Sharybin
2013-08-12change to object-smooth poll function, no need to check for active object, ju...Campbell Barton
2013-07-28use '_exec' suffix for operator execute callbacks, also picky change to sizeo...Campbell Barton
2013-07-22transform was flushing the selection (inline), now skip this and use the sele...Campbell Barton
2013-07-21code cleanup: add break statements in switch ()'s, (even at the last case).Campbell Barton
2013-06-03fix [#35489] mode_set() not working in background mode, Scene change doesn't ...Campbell Barton
2013-05-12Fix for [#35224] Transform Orientation - order inconsistencyBastien Montagne
2013-05-08code cleanup: remove references to BLI_rand.hCampbell Barton
2013-04-16code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and ...Campbell Barton
2013-04-14code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc...Campbell Barton
2013-04-13improved tooltips even more (as discussed in IRC)Gaia Clary
2013-04-13improved tooltipsGaia Clary
2013-03-21code cleanup: rename editmode functions so we have ED_object_editmode_load/en...Campbell Barton
2013-03-21py api: add Object.update_from_editmode(),Campbell Barton
2013-03-13code cleanup: use const events for modal and invoke operators.Campbell Barton
2013-03-08style cleanupCampbell Barton
2013-02-21Dependency Graph: some refactoring which should have no user visible impactBrecht Van Lommel
2013-02-19minor change to own recent commit with transform fcurve centers and some styl...Campbell Barton
2013-02-18Fix some popups being too small on retina display, among them the new image d...Brecht Van Lommel
2013-01-28add collision masks to copy-game-physics settings. (another GGJ missing featu...Campbell Barton
2013-01-23rigidbody: Add point cache supportSergej Reich
2012-12-23Code cleanup: add usual 'BKE_' prefix to 'public' constraint functions from b...Bastien Montagne
2012-12-22code cleanup and minor changesCampbell Barton
2012-12-17Bug fix, IRC report.Ton Roosendaal
2012-11-21Fix #33241: can't exit edit mode when object gets hidden via animation.Brecht Van Lommel
2012-11-15Image thread safe improvementsSergey Sharybin
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-04Kind of cleanup of "menu strings": always have a space between the entry's la...Bastien Montagne
2012-09-27Fix #32667: Curve softbodies doesn't render animation (cycles)Sergey Sharybin
2012-09-18fix for a strange linking error where set_property() in source/blender/blenke...Campbell Barton
2012-08-18utility functions: BLI_findptr, BLI_rfindptr --- use for finding an item in a...Campbell Barton
2012-07-08style cleanupCampbell Barton
2012-07-07style cleanup: use c style comments in C codeCampbell Barton
2012-06-25style cleanupCampbell Barton
2012-06-18Fix #31825: 3D View Editor Header > Object > Game > Copy Properties affecting...Sergey Sharybin
2012-06-14Interface:Thomas Dinges
2012-06-06style cleanupCampbell Barton
2012-05-30clear active object when hiding unselected objects too.Campbell Barton
2012-05-27style cleanupCampbell Barton
2012-05-19code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also rep...Campbell Barton
2012-05-09style cleanup: whitespace/operatorsCampbell Barton
2012-05-07Style cleanup: rename BKE_metaball* to BKE_mball -- mball is more commonly us...Sergey Sharybin