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AgeCommit message (Expand)Author
2022-11-11Merge branch 'master' into refactor-mesh-position-genericrefactor-mesh-position-genericHans Goudey
2022-11-09Merge branch 'blender-v3.4-release'Sergey Sharybin
2022-11-09Fix T101906: Modifier apply not working if target object is in excluded colle...Sergey Sharybin
2022-11-05Cleanup: use bool instead of short for job stop & do_update argumentsCampbell Barton
2022-11-04Cleanup: Mesh: Remove redundant edge render flagHans Goudey
2022-11-03Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-10-16Sculpt: Fix T101864: Mask initialization not updating multires dataJoseph Eagar
2022-10-14Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-10-13UI: Fix wrong error message when trying to apply modifierPablo Vazquez
2022-10-13Point Cloud: Support applying modifiersHans Goudey
2022-10-08Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-10-07Cleanup: redundant parenthesisCampbell Barton
2022-10-07Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-10-06Cleanup: Remove unnecessary MOD_nodes.h includesHans Goudey
2022-10-04Cleanup: replace UNUSED macro with commented args in C++ codeHans Goudey
2022-09-28Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-09-25Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-23Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-23Mesh: Move selection flags to generic attributesHans Goudey
2022-09-23RenamingsHans Goudey
2022-09-19Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-17Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-16Cleanup: spelling in commentsCampbell Barton
2022-09-15Merge branch 'refactor-mesh-selection-generic' into refactor-mesh-position-ge...Hans Goudey
2022-09-15Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-14ViewLayer: Lazy sync of scene data.Monique Dewanchand
2022-09-14Adding `const Scene*` parameter in many areas.Monique Dewanchand
2022-09-14Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-14Merge branch 'master' into refactor-mesh-position-genericHans Goudey
2022-09-13Fix T100980: Missing deg update when duplicating a geometry nodetree in node ...Bastien Montagne
2022-09-12Remove most uses of CD_MVERTHans Goudey
2022-09-12Start converting mesh positions to a generic attributeHans Goudey
2022-09-11Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-09Cleanup: Simplify BKE_mesh_nomain_to_meshHans Goudey
2022-09-08Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-08Cleanup: Use C++ methods to retrieve attribute accessorsHans Goudey
2022-09-07Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-07Cleanup: Tweak naming for recently added mesh accessorsHans Goudey
2022-09-05Cleanup, fixesHans Goudey
2022-09-05Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-09-01Cleanup: Remove/replace View Layer macros.Monique Dewanchand
2022-08-31Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-08-30Attributes: Improve custom data initialization optionsHans Goudey
2022-08-29Merge branch 'master' into refactor-mesh-selection-genericHans Goudey
2022-08-28Merge branch 'blender-v3.3-release'Campbell Barton
2022-08-28Fix crashes running operators in invalid contextsCampbell Barton
2022-08-26ProgressHans Goudey
2022-08-17Metaball: Evaluate metaball objects as mesh componentsHans Goudey
2022-08-15Fix T100394: Regression: Duplicating a modifier causes a crashSergey Sharybin