Age | Commit message (Expand) | Author |
2011-07-05 | fix [#27862] OpenGL render animation don't respect .png RGB option. | Campbell Barton |
2011-06-24 | fix [#27746] Black and White Render doesn't work and/or Saves as a Blank screen | Campbell Barton |
2011-05-21 | view3d function naming, no functional changes. | Campbell Barton |
2011-05-19 | Code refactor: split code for render updates and opening render view into | Brecht Van Lommel |
2011-04-30 | use camera render argument to avoid temp overwriting the scene camera. | Campbell Barton |
2011-04-30 | - pass the camera to the render stamp function. | Campbell Barton |
2011-03-13 | [#26482] Solidify / Animation Opengl render. no texture. | Campbell Barton |
2011-03-07 | bug [#26329] Project Paint not working | Campbell Barton |
2011-02-27 | doxygen: blender/editors tagged. | Nathan Letwory |
2011-02-23 | doxygen: prevent GPL license block from being parsed as doxygen comment. | Nathan Letwory |
2011-02-17 | OpenGL playblasts now respect Preview Range, making it easier to | Joshua Leung |
2011-01-13 | remove/comment unused vars | Campbell Barton |
2011-01-07 | split BKE_utildefines.h, now it only has blender specific defines like GS() M... | Campbell Barton |
2010-12-31 | reverting part of Ton's commit r33911. | Campbell Barton |
2010-12-27 | Small fixes: | Ton Roosendaal |
2010-12-27 | Usability fix: | Ton Roosendaal |
2010-12-16 | SVN maintenance. | Guillermo S. Romero |
2010-11-18 | Bugfix #22052 | Ton Roosendaal |
2010-11-16 | option to immediately write single render to a file added for OpenGL render. | Campbell Barton |
2010-11-16 | option to write images to a files on single frame renders, this isn't accesse... | Campbell Barton |
2010-11-07 | use RV3D_CAMOB define, theres no reason to use >= comparison either. | Campbell Barton |
2010-11-02 | bugfix [#24455] Scene is left at last rendered frame from rendering an animation | Campbell Barton |
2010-10-20 | [#24267] Hook fails after Solidify | Campbell Barton |
2010-10-02 | move window matrix translation into its own function. (no functional changes) | Campbell Barton |
2010-10-02 | Anti-Aliasing support for opengl render (belated durian todo), | Campbell Barton |
2010-08-27 | ED_view3d_draw_offscreen_imbuf_simple and ED_view3d_draw_offscreen_imbuf now ... | Campbell Barton |
2010-08-26 | fix for dark images from the sequencer when color management is disabled. | Campbell Barton |
2010-08-08 | remove unused includes | Campbell Barton |
2010-08-01 | 2.5: code changes to reduce the usage of G.main and pass it along | Brecht Van Lommel |
2010-07-01 | fix for use of uninitialized memory with opengl render. | Campbell Barton |
2010-06-25 | bugfix where animated image texture's lagged one frame when used with modifiers. | Campbell Barton |
2010-06-25 | opengl render wasnt updating animated images textures | Campbell Barton |
2010-05-23 | - base_object.layers_from_view(view3d), needed for setting local layers | Campbell Barton |
2010-05-23 | opengl render option 'view_context', | Campbell Barton |
2010-05-20 | merged 28885 frame update fix to trunk, slightly updated | Joseph Eagar |
2010-03-27 | Second attempt at committing the different render slot implementation. This | Brecht Van Lommel |
2010-03-23 | more lint includes | Campbell Barton |
2010-03-21 | Fix syntax for ID keyword. | Guillermo S. Romero |
2010-03-09 | remove for bad-level-call & some minor changes to make camera switching neater. | Campbell Barton |
2010-03-08 | image re-project now uses offscreen render function and has input for render ... | Campbell Barton |
2010-03-08 | move render operators into their own files, render_internal.c & render_opengl... | Campbell Barton |