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AgeCommit message (Expand)Author
2022-11-12Update preview render to last changesasset-lite-greasepencilAntonio Vazquez
2022-11-08Merge branch 'master' into asset-lite-greasepencilAntonio Vazquez
2022-11-08Merge branch 'blender-v3.4-release'Sergey Sharybin
2022-11-08Fix deprecation warnings about printf() on macOSSergey Sharybin
2022-11-07Merge branch 'master' into asset-lite-greasepencilAntonio Vazquez
2022-11-05Cleanup: use bools and typed enums for WM_job type & flagCampbell Barton
2022-11-05Cleanup: use bool instead of short for job stop & do_update argumentsCampbell Barton
2022-11-01Refactor: Rename Object->obmat to Object->object_to_worldSergey Sharybin
2022-10-18Merge branch 'master' into asset-lite-greasepencilAntonio Vazquez
2022-10-17Cleanup: replace BLI_join_dirfile with BLI_path_joinCampbell Barton
2022-10-11Merge branch 'master' into asset-lite-greasepencilAntonio Vazquez
2022-10-10I18n: disambiguate message "World"Damien Picard
2022-10-05Merge branch 'master' into asset-lite-greasepencilAntonio Vazquez
2022-10-04Cleanup: replace UNUSED macro with commented args in C++ codeHans Goudey
2022-09-30Fix merge errors due change in parameter listAntonio Vazquez
2022-09-26Merge branch 'master' into asset-lite-greasepencilAntonio Vazquez
2022-09-26Cleanup: use ELEM/STR_ELEM/STREQ macrosCampbell Barton
2022-09-25Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-19Merge branch 'master' into asset-lite-greasepencilAntonio Vazquez
2022-09-16Cleanup: spelling in commentsCampbell Barton
2022-09-14ViewLayer: Lazy sync of scene data.Monique Dewanchand
2022-09-14Adding `const Scene*` parameter in many areas.Monique Dewanchand
2022-09-12Merge branch 'master' into asset-lite-greasepencilAntonio Vazquez
2022-09-09Cleanup: remove unnecessary use of BLI_make_file_stringCampbell Barton
2022-09-08Cleanup: make meaning of base visibility flags more clearBrecht Van Lommel
2022-09-07Merge branch 'master' into asset-lite-greasepencilAntonio Vazquez
2022-09-05GPU: convert 'GPU_SHADER_2D_IMAGE_COLOR' to 3DGermano Cavalcante
2022-08-23Depsgraph: use more fine grained update tags for scenesBrecht Van Lommel
2022-08-17Merge branch 'master' into asset-lite-greasepencilAntonio Vazquez
2022-08-15GPU: replace GLEW with libepoxyChristian Rauch
2022-08-11Merge branch 'master' into asset-lite-greasepencilAntonio Vazquez
2022-08-03Fix sequencer viewport render not respecting the "use_stamp" optionSebastian Parborg
2022-08-03Merge branch 'master' into asset-lite-greasepencilAntonio Vazquez
2022-07-29Cleanup: Replace reinterpret_cast<> with static_cast<> in UI codeJulian Eisel
2022-07-29Fix error after merge masterAntonio Vazquez
2022-07-29Merge branch 'master' into asset-lite-greasepencilAntonio Vazquez
2022-07-29Render: Propagate view updates to draw enginesOmar Emara
2022-07-17Merge branch 'master' into asset-lite-greasepencilAntonio Vazquez
2022-07-15Cleanup: add utlity function to compute render resolutionBrecht Van Lommel
2022-07-07Merge branch 'master' into asset-lite-greasepencilAntonio Vazquez
2022-06-30Cleanup: Remove scene frame macros (`CFRA` et al.)Julian Eisel
2022-06-22GPencil: Asset Manager support (LITE)Antonio Vazquez
2022-05-17Cleanup: use term 'filepath' for full file pathsCampbell Barton
2022-05-04Fix T96880: viewport render animation hangs BlenderBrecht Van Lommel
2022-04-29Cleanup: Simplify job custom data query APISergey Sharybin
2022-04-14Cleanup: Clang tidyHans Goudey
2022-04-13Cover some DNA files with C++ utility macrosSergey Sharybin
2022-04-11Cleanup: malformed C-style comment blocks, spellingCampbell Barton
2022-04-10Render: Add operators to add all used or remove all unused lightgroupsLukas Stockner
2022-04-08Fix lightgroup creation without a specified nameLukas Stockner