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AgeCommit message (Expand)Author
2022-09-05GPU: convert 'GPU_SHADER_2D_IMAGE_COLOR' to 3DGermano Cavalcante
2022-08-19Fix build error on mips64el architectureBrecht Van Lommel
2022-02-25GPUTexture: Use immutable storageClément Foucault
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-18Cleanup: spelling in commentsCampbell Barton
2022-01-18Cleanup: quite old-style-declaration warning, strip trailing spaceCampbell Barton
2022-01-17Cleanup: Correct comments for immediate mode buffer draw functionsJulian Eisel
2022-01-17Cleanup: Improve naming of immediate mode buffer draw functionsJulian Eisel
2022-01-17UI: Speed up icon scalingJulian Eisel
2021-12-08Cleanup: move public doc-strings into headers for 'editors'Campbell Barton
2021-07-15Cleanup: replace BLI_assert(!"text") with BLI_assert_msg(0, "text")Campbell Barton
2021-02-17Cleanup: Abbreviate enums with 'UNSIGNED_' in the nameGermano Cavalcante
2021-01-20Cleanup: remove extra in trailing asteriskCampbell Barton
2020-09-05GPUTexture: Change texture creation APIClément Foucault
2020-08-08Cleanup: use array syntax for sizeof with fixed valuesCampbell Barton
2020-08-07Cleanup: Clang-Tidy. readability-non-const-parameter in pixel drawingSergey Sharybin
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-07-26GPU: Remove GL constant from BIF_glutilClément Foucault
2020-07-18Cleanup: GPU: Wrap GL_UNPACK_ROW_LENGTH in GPU_stateClément Foucault
2020-07-18Cleanup: glutil: Use GPUTexture in immDrawPixelsTexScaled_clippingClément Foucault
2020-07-18Cleanup: GPU: rename bglPolygonOffset to GPU_polygon_offsetClément Foucault
2020-07-03Cleanup: Editors/Screen, Clang-Tidy else-after-return fixesSybren A. Stüvel
2020-06-10Fix T77599 Image UV editor use linear interpolationClément Foucault
2020-06-02Cleanup: GPU: Remove GPU_shaderinterface_uniform_ensureClément Foucault
2020-04-03Cleanup: use abbreviated names for unsigned types in editorsCampbell Barton
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-02-11DRW: Color Management improvementClément Foucault
2019-09-21Cleanup: unused headers in editorsCampbell Barton
2019-09-13Fixed macOS build, header cleanup was too agressive.Stefan Werner
2019-09-13Cleanup: unused headers (GPU)Campbell Barton
2019-07-08Fix T66008 Viewport: hidden edges are partially visibleClément Foucault
2019-07-02Cleanup: rename set_inverted_drawing, move to GPU_stateCampbell Barton
2019-04-22Cleanup: style, use braces for editorsCampbell Barton
2019-04-21Cleanup: comments (long lines) in editorsCampbell Barton
2019-04-20GPU: automatically draw images with GLSL shader depending on resolutionBrecht Van Lommel
2019-04-20Cleanup: remove unused OpenGL functions, rename some for clarityBrecht Van Lommel
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-09Cleanup: Use higher level functionSergey Sharybin
2019-04-09Image draw: Fix/workaround image corruption on drawSergey Sharybin
2019-03-24GPU: Remove unused and deprecated GPU_line_stipple()Clément Foucault
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-05Edit Mesh: Fix some problem with new implementationClément Foucault
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-26Cleanup: remove redundant BKE/BLI/BIF headersCampbell Barton
2019-01-17GPU: Rename GPU_shader_get_uniform to GPU_shader_get_uniform_ensureClément Foucault
2018-10-09Cleanup: namingCampbell Barton
2018-08-14Cleanup: remove unused basic shader, we use many specialized shaders now.Brecht Van Lommel
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-15GPU_matrix: use Blender's naming conventionsCampbell Barton