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AgeCommit message (Expand)Author
2015-06-08Fix T44976: 3D View turns into an Image Editor after saving renderJulian Eisel
2015-05-15Fix some issues found by Coverity ScanJulian Eisel
2015-04-06Multi-View and Stereo 3DDalai Felinto
2015-03-31Fix writing freed memory, exiting full viewCampbell Barton
2015-02-11Full screen mode did not remember the follow mode of previous screen.Antony Riakiotakis
2015-02-11cleanup: style/indentationCampbell Barton
2015-01-28Stacked fullscreen area support (proper implemenation)julianeisel
2015-01-25Cleanup: Ugly typo (retore->restore)julianeisel
2015-01-25Fix T43008: Support stacked fullscreen areasjulianeisel
2015-01-14Workaround/Fix T43139: Calling bpy.ops.screen.screen_full_area() multiple tim...julianeisel
2015-01-12Fix T42754: File-Selector lost on fullscreen exitCampbell Barton
2014-11-11UI Refactor T41640Campbell Barton
2014-10-15Fix for Editor Fullscreen on SequencerDalai Felinto
2014-10-14Fullscreen Editor (new fullscreen mode for clean UI)Dalai Felinto
2014-10-08glutil: use ints for drawing functionsCampbell Barton
2014-07-21CleanupCampbell Barton
2014-04-30Code cleanup: remove unused includesCampbell Barton
2014-04-11UI: split area_copy_data into ED_area_data_copy, ED_area_data_swapCampbell Barton
2014-04-11UI: correct own bad use of bool and document area_copy_data argsCampbell Barton
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-03-21Fix T39323: Animation playback is not synchronized when Screen Layout changes.Bastien Montagne
2014-02-28Fix T38467: Animation playback is not synchronized when Screen Layout changesBastien Montagne
2014-02-07ListBase API: add utility api funcs for clearing and checking emptyCampbell Barton
2014-02-03Code cleanup: check -1 for error return explicitlyCampbell Barton
2014-02-03Code cleanup: use bools where possibleCampbell Barton
2014-01-21Fix T38295: Crash when changing screen with different visible layersSergey Sharybin
2014-01-15Python/Depsgraph: bpy.data.*.is_updated now detects add/remove of any datablock.Tom Edwards
2013-12-26Threaded object update and EvaluationContextSergey Sharybin
2013-12-12Fix for off by one error noted by Anthony EdlinCampbell Barton
2013-12-11Code cleanup: assign win size to const vars and some renamingCampbell Barton
2013-12-10Fix T37463: Increasing window size would add space around menu headerCampbell Barton
2013-12-10Screen Resize: minor code cleanupCampbell Barton
2013-12-10Fix for off-by-one regression in D41Campbell Barton
2013-12-05User Interface: Ctrl+C over a menu copies the py commandCampbell Barton
2013-11-25UI: fix errors in screen edge drawing, moving and region hiding.Anthony Edlin
2013-09-24Fix #36783: click outside splash screen to close it would not highlight theBrecht Van Lommel
2013-09-04fix for glitch splitting horizontally with a high dpi, could make areas small...Campbell Barton
2013-08-08Fix #36243: one screen should never be used by multiple windows, but this couldBrecht Van Lommel
2013-06-29re-arrange '--help' output into more useful sections (added debug, python).Campbell Barton
2013-06-27Fix #35882: render to image editor, ctrl+up fullscreen, click back to previousBrecht Van Lommel
2013-06-05fix [#35629] Incorrect Rendered Viewport Horizontal SplittingCampbell Barton
2013-05-25Solving ancient Blender window sizing issue;Ton Roosendaal
2013-05-23Fix #35449: image sequences to drive e.g. particle length or used in modifiersBrecht Van Lommel
2013-04-25Fix crash going to a scene with no camera, with an inactive 3D viewport space.Brecht Van Lommel
2013-04-21fix [#35043] Camera view breaks with multiple scenes and the "view center cam...Campbell Barton
2013-03-21code cleanup: rename editmode functions so we have ED_object_editmode_load/en...Campbell Barton
2013-03-15Screen: add exit callback for area and region types, this gets called whenBrecht Van Lommel
2013-03-09code cleanup: favor braces when blocks have mixed brace use.Campbell Barton
2013-02-05fix for valgrind warning - using uninitialized variable. Though in practice i...Campbell Barton
2012-12-22Small drawing glitch, for UI with transparent overlapping regions;Ton Roosendaal