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2020-06-01Sculpt: Cloth FilterPablo Dobarro
This tool is similar to the cloth brush, but it applies the cloth simulation deformation to the whole mesh in an uniform way. The simulation can be controlled using the mask to pin vertices and the face sets to define force action areas. It uses the same solver as the cloth brush which now no longer depends on StrokeCache. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7857
2020-05-09Cleanup: double-spaces in commentsCampbell Barton
2020-04-14Fix automasking using the wrong active face setPablo Dobarro
All tools should now use the API function to get the active face set directly from the face under the cursor. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D7362
2020-04-03Cleanup: Move Mask Filter and Mask Expand to their own filesPablo Dobarro
2020-04-03Cleanup: Move Mesh Filter, Smooth and Automasking to their own filesPablo Dobarro