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AgeCommit message (Expand)Author
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
2018-04-02Merge branch 'master' into blender2.8Campbell Barton
2018-04-02Cleanup: move undo into it's own directoryCampbell Barton
2018-01-03Merge branch 'master' into blender2.8Campbell Barton
2018-01-03Fix T53632: Objects outside scene shown in popupCampbell Barton
2017-11-23Cleanup: Rename ViewLayer *sl > ViewLayer *view_layerDalai Felinto
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-09Rename Scene macros back to their original _NEW less namesDalai Felinto
2017-08-15Cleanup/refactor: no new general arg-less macros enforcing var names please!Bastien Montagne
2017-04-19Convert direct usages of base definesLuca Rood
2017-02-07Render Layers and Collections (merge from render-layers)Dalai Felinto
2017-01-16Cleanup/refactor: Add new BLI_string_util.Bastien Montagne
2015-11-09Cleanup: avoid incrementing/decrementing id->us outside of BKE_library.Bastien Montagne
2015-11-03BGE: Remove KX_IPOActuator.Porteries Tristan
2015-10-11BGE: Adding a screenshot function to game actuatorThomas Szepe
2015-08-18Refactor translation code out of blenfontCampbell Barton
2015-04-16RNA: avoid past tense in property namesCampbell Barton
2015-04-16BGE: Fix for T42341 Sensor.frequency is badly namedJorge Bernal
2015-02-19BGE: Fix T41502 Path following jumpingJorge Bernal
2015-01-29Fix T42858: Non uniform gamelogic names on copyJorge Bernal
2015-01-26Cleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean usage).Bastien Montagne
2015-01-13Cleanup: fixes for building with recent clangCampbell Barton
2014-11-16Cleanup: use BLI_listbase_*** prefix for count,sort,sort_rCampbell Barton
2014-11-11UI Refactor T41640Campbell Barton
2014-07-19Defines: replace ELEM3-16 with ELEM(...), that can take varargsCampbell Barton
2014-07-19Cleanup: warningCampbell Barton
2014-07-18BGE: Add property/material detection and X-Ray for mouse over any sensorMitchell Stokes
2014-07-18BGE: Add level mode to property actuatorHG1
2014-07-15BGE: TrackTo actuator: increasing up & track axis optionsJorge Bernal
2014-06-26BGE: New Mouse ActuatorJorge Bernal
2014-06-17BGE: New Property sensor evaluation typesJorge Bernal
2014-04-30Code cleanup: remove unused includesCampbell Barton
2014-04-26Code cleanup: use 'const' for arrays (editors)Campbell Barton
2014-04-17BGE - button for deactivate sensors, controllers and actuatorsJorge Bernal
2014-04-11Code cleanup: use boolCampbell Barton
2014-04-07Weekly UI messages fixes...Bastien Montagne
2014-04-03I18N: add missing linesSv. Lockal
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-01-17UI: tweak menu padding and make separator line more visible.Brecht Van Lommel
2013-09-05BGE: Removing the touch sensor and converting all touch sensors to collision ...Mitchell Stokes
2013-08-15BGE: The Action Actuator can now make use of additive blending.Mitchell Stokes
2013-08-02code cleanup:Campbell Barton
2013-05-11Fix #35262: assiging shortcuts from e.g. delete or selection mode menus did notBrecht Van Lommel
2013-03-26misc minor changesCampbell Barton
2013-03-25I18n: use id_windowmanager context for keymap idnames. Solves some issues wit...Bastien Montagne
2013-03-18code cleanupCampbell Barton
2013-01-30BGE: Some various changes to make moving the character physics type easier:Mitchell Stokes
2013-01-15Logic window usability:Ton Roosendaal
2012-12-28style cleanupCampbell Barton
2012-12-12Holiday coding log :)Ton Roosendaal