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AgeCommit message (Expand)Author
2021-01-20Cleanup: Store runtime space node variables in a separate structHans Goudey
2021-01-19Merge branch 'blender-v2.92-release'Sebastian Parborg
2021-01-19Geometry Nodes - Object Info: option to apply obj transform to the geometryDalai Felinto
2021-01-15Cleanup: Add const in various places in node codeHans Goudey
2021-01-13Nodes: use green color again for shader sockets and shader categoryBrecht Van Lommel
2021-01-13Geometry Nodes: Add "Point Translate" and "Point Scale" nodesHans Goudey
2021-01-13UI: Use gray color for float sockets in nodesPablo Vazquez
2021-01-13Geometry Nodes: Rename "Rotate Points" to "Point Rotate"Hans Goudey
2021-01-13UI: Revert design changes to data-block selector for the 2.92 releaseJulian Eisel
2021-01-13Compositor: "Save as Render" for the file output nodeRobert Guetzkow
2021-01-13Cleanup: spellingCampbell Barton
2021-01-12Geometry Nodes: new Align Rotation to Vector nodeJacques Lucke
2021-01-11Geometry Nodes: Attribute Vector Math NodeHans Goudey
2021-01-10UI: Improve node group input / output list interfaceHans Goudey
2021-01-05Fix T84389: RGB Curves node shows "tone" option outside of compositorPhilipp Oeser
2021-01-05Compositor: Alpha ModeJeroen Bakker
2020-12-23Geometry Nodes: new Rotate Points nodeJacques Lucke
2020-12-19Cleanup: Remove unused variables from the bNode structHans Goudey
2020-12-18UI: Redesigned data-block selectorsJulian Eisel
2020-12-18Geometry Nodes: support randomly picking instances from collectionJacques Lucke
2020-12-18Function Nodes: Input VectorDalai Felinto
2020-12-17Geometry Nodes: Point separate and attribute compare nodesHans Goudey
2020-12-17Geometry Nodes: add Attribute Color Ramp nodeJacques Lucke
2020-12-16Geometry Nodes: Poisson disk point distribution node/methodDalai Felinto
2020-12-16Geometry Nodes: rename node to Attribute RandomizeJacques Lucke
2020-12-11Geometry Nodes: support instancing collectionsJacques Lucke
2020-12-11Nodes: add Collection socket typeJacques Lucke
2020-12-11Geometry Nodes: add Attribute Mix nodeJacques Lucke
2020-12-10Geometry Nodes: Attribute Fill NodeHans Goudey
2020-12-02Geometry Nodes: unify icons -> use ICON_NODETREE for everythingDalai Felinto
2020-12-02Geometry Nodes: initial scattering and geometry nodesJacques Lucke
2020-12-02UI: update node socket colorsPablo Vazquez
2020-12-02Nodes: add geometry socket typeJacques Lucke
2020-11-24Fix T80748: Render Emissive Colors in Compositor BackdropJeroen Bakker
2020-11-03Materials: add custom object properties as uniform attributes.Alexander Gavrilov
2020-10-20Simulation: remove particle nodes with outdated designJacques Lucke
2020-10-10Cleanup: use C comments for descriptive textCampbell Barton
2020-10-02CleanUp: Remove header only definitionJeroen Bakker
2020-09-08Cleanup: reduce variable scopes in drawnode.cJacques Lucke
2020-09-02Cleanup: use bool instead of int in various placesJacques Lucke
2020-08-30Fix T80138 Node Editor: Add Frame turns background grayClément Foucault
2020-08-18Cleanup: GPUState: remove double GPU_blend callsClément Foucault
2020-08-18GPUState: GPU_blend final API renamingClément Foucault
2020-08-18Cleanup: GPUState: Replace blend func separate by enumClément Foucault
2020-08-18Cleanup: GPU: Replace Batch uniform by shader uniform using macroClément Foucault
2020-08-08Cleanup: use array syntax for sizeof with fixed valuesCampbell Barton
2020-08-04Merge branch 'blender-v2.90-release'Alexander Gavrilov
2020-08-04Node Groups: expose the SOCK_HIDE_VALUE flag for node group inputs.Alexander Gavrilov
2020-07-26GPU: Remove GL constant from BIF_glutilClément Foucault
2020-07-15Fix T78369: Sculpt Vertex Colors not rendering in EEVEEPablo Dobarro