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AgeCommit message (Expand)Author
2012-08-23code cleanup: rename BLI_in_rctf() --> BLI_rctf_isect_pt(), to conform with o...Campbell Barton
2012-08-22style cleanupCampbell Barton
2012-08-20macros for rectangle center and sizeCampbell Barton
2012-08-20minor cleanup to node pasting.Campbell Barton
2012-08-20fix for crash pasting nodes into a node tree when the ID pointer is lost.Campbell Barton
2012-08-15escape key now quits composite.Campbell Barton
2012-08-15fix for missing change to fluidsim from last commit and name jobs a more usef...Campbell Barton
2012-08-15add wm job types they are not used yet, so this just defines them for new job...Campbell Barton
2012-08-12code cleanup: WM naming conventionsCampbell Barton
2012-08-08code cleanup: rename G.afbreek --> is_break, G.rendering --> is_renderingCampbell Barton
2012-08-08Renamed the mx/my coordinates in SpaceNode to more descriptive 'cursor'. This...Lukas Toenne
2012-08-06fix [#32272] crash while rendering and modifying the node setup.Campbell Barton
2012-08-06prevent copy/paste from incompatible types (compo -> material for eg) - would...Campbell Barton
2012-08-06fix for node clipboard leak on exit, also use blenders convention for functio...Campbell Barton
2012-08-06fix for crash when moving frames about in the node space, was possible to mov...Campbell Barton
2012-08-04style cleanupCampbell Barton
2012-08-04fullscreen mask editing now works in the image space over a viewer node.Campbell Barton
2012-08-03Fix for node placement when copying to/pasting from clipboard. Child node loc...Lukas Toenne
2012-08-03Fix for node clipboard copy operator for Frame nodes. Was redirecting the par...Lukas Toenne
2012-08-03code cleanup: remove unused includesCampbell Barton
2012-08-03code cleanup: move node background image operators into node_view.cCampbell Barton
2012-08-02Clipboard feature for nodes. With the Copy operator a copy of all selected no...Lukas Toenne
2012-08-02code cleanup: headersCampbell Barton
2012-08-01split node_edit.c into separate files (add, group, relationshops), was almost...Campbell Barton
2012-08-01make node select_all consistent with other select operators, also add Ctrl+I,...Campbell Barton
2012-07-30Mango request: option to create nodes with hidden preview by defaultSergey Sharybin
2012-07-27fix usercount error with dropping images in the node view.Campbell Barton
2012-07-24fix/workaround for glitch with node editing active texture bug - where a node...Campbell Barton
2012-07-22fix for node editor re-rendering when the background image was moved in the v...Campbell Barton
2012-07-20Fix #32118, Reroute nodes inside groups get created in wonky places.Lukas Toenne
2012-07-19Fix #32118, Reroute nodes inside groups get created in wonky places. The oper...Lukas Toenne
2012-07-16toggling node hide/sockets/options was triggering a re-render.Campbell Barton
2012-07-15fix: node background image move operator didn't take zoom into account when c...Campbell Barton
2012-07-15minor refactor for rect functions. more consistent naming.Campbell Barton
2012-07-12Fix #32051, Ungroup operator crashes. The link iterator can be invalidated wh...Lukas Toenne
2012-07-10Fix #32052, Conflicts in unique node names.Lukas Toenne
2012-07-04More spell checking.Bastien Montagne
2012-06-21display a sample line in the hue correct, handy to sample the image to know w...Campbell Barton
2012-06-21sampling the node backdrop now draws a line in the curve (as it did in 2.4x).Campbell Barton
2012-06-21style cleanupCampbell Barton
2012-06-12Modification of node groups by adding/removing nodes is not possible yet. Thi...Lukas Toenne
2012-06-05style cleanupCampbell Barton
2012-06-01Reroute nodes, by Jeroen Bakker (patch #28443).Lukas Toenne
2012-05-30Viewer linking operator has to flag the node tree for update, to ensure the d...Lukas Toenne
2012-05-28Fix for node linking operator, which could insert node link into the list twi...Lukas Toenne
2012-05-28A few minor UI message fixes...Bastien Montagne
2012-05-23style cleanupCampbell Barton
2012-05-22A number of new features for the node editor in general and the Frame node in...Lukas Toenne
2012-05-19code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also rep...Campbell Barton
2012-05-17 ____ Jeroen Bakker