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AgeCommit message (Expand)Author
2022-09-05IDMAnagement: Add owner ID pointer to embedded ones.Bastien Montagne
2022-09-03Cleanup: Refactor node add reroute operatorHans Goudey
2022-09-03Cleanup: Use separate variables for node socket locationsHans Goudey
2022-09-02Cleanup: Remove unnecessary struct keyword usage in node editorHans Goudey
2022-09-02Cleanup: Use C++ vector types in node editorHans Goudey
2022-09-01Node Editor: Visual tweaks to node linksLeon Schittek
2022-08-29I18n: translate newly created node group socketsDamien Picard
2022-08-24Fix T100590: Crash when changing active image texture nodePhilipp Oeser
2022-08-23Fix T99493: better syncing between Node Editor and Image EditorPhilipp Oeser
2022-08-21Fix T100430: Restore larger node socket snap hitboxLeon Schittek
2022-07-27Nodes: Allow using escape key to exit node resizingHans Goudey
2022-06-03Compositor: add pre/post/cancel handlers and background job infoPhilipp Oeser
2022-05-25Cleanup: spelling, unbalanced doxy sectionsCampbell Barton
2022-05-11Cleanup: use doxy sections for node_edit.ccCampbell Barton
2022-04-18Fix T97002: Preserve multi socket link orderLeon Schittek
2022-04-05WM: avoid unnecessary undo step creation when duplicatingPratik Borhade
2022-03-22Cleanup: refactor passing of color management settings for image saveBrecht Van Lommel
2022-03-18Fix resizing nodes not respecting the drag-startCampbell Barton
2022-03-14Auto-generate RNA-structs declarations in `RNA_prototypes.h`Julian Eisel
2022-03-11Fix out of order event handling when calling operators from gizmosCampbell Barton
2022-03-09Event System: drag events no longer default to the drag start locationCampbell Barton
2022-03-01UI: Fix multi input socket outline and highlightLeon Schittek
2022-02-18Fix T87829, T95331: Issues when nodes too close togetherDominik Fill
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-02-10Fix T95664: missing update after changing active output nodeJacques Lucke
2022-02-07Fix: missing null checkJacques Lucke
2022-01-20Cleanup: Move node editor files to proper namespaceHans Goudey
2022-01-18Cleanup: Use references, LISTBASE_FOREACH macroHans Goudey
2022-01-18Cleanup: Make node editor functions privateHans Goudey
2022-01-11Cleanup: Remove unused "active ID" node flagHans Goudey
2021-12-25Cleanup: use new c++ guarded allocator APIAaron Carlisle
2021-12-24Fix T94322: add missing updates after recent refactorJacques Lucke
2021-12-22Fix: Missing update when toggling node muteHans Goudey
2021-12-22Nodes: Refactor to remove node and socket "new" pointersHans Goudey
2021-12-21Cleanup: Clang tidy, restore alphabetical sortingHans Goudey
2021-12-21Nodes: refactor node tree update handlingJacques Lucke
2021-12-08Cleanup: move public doc-strings into headers for 'editors'Campbell Barton
2021-12-07Cleanup: Use C++ types for multi input socket sortingHans Goudey
2021-12-06Cleanup: Remove unnecessary node type callbacks for drawingHans Goudey
2021-12-04Cleanup: Use references in node editor, other improvementsHans Goudey
2021-12-03Cleanup: Use typed enum for node resize directionHans Goudey
2021-11-17Cleanup: use same function for updating internal links for all nodesJacques Lucke
2021-11-17Cleanup: Use bool instead of intHans Goudey
2021-11-12Cleanup: Move remaning node editor files to C++Hans Goudey
2021-08-31Texture Paint: sync changing active texture in the Node Editor to thePhilipp Oeser
2021-08-31Texture Paint: sync changing active texture in the node editor to thePhilipp Oeser
2021-08-25Fix T90248: missing depsgraph update tag for node groupJacques Lucke
2021-07-21Cleanup: replace NB with NOTE in commentsCampbell Barton
2021-07-15Fix: crash when creating new node linksJacques Lucke
2021-07-15Geometry Nodes: dim links whose start and end sockets are not visibleJacques Lucke