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AgeCommit message (Expand)Author
2017-02-06OpenGL immediate mode: interface_draw.c (cont)Clément Foucault
2017-02-05fix most UI text colorMike Erwin
2017-02-02OpenGL immediate mode: transform_snap.c and part of drawnode.cLuca Rood
2017-01-26Merge branch 'master' into blender2.8Sergey Sharybin
2017-01-26Compositor: Make HSV node inputs a real socketsSergey Sharybin
2016-12-01Immediate mode replacement for compositor node backdrop elements.Lukas Tönne
2016-11-19Merge branch 'master' into blender2.8Bastien Montagne
2016-11-19Fix Node space ID remap callback not handling node trees.Bastien Montagne
2016-11-15blender 2.8: Opengl: UI_draw_roundboxMike Erwin
2016-11-08blender 2.8: OpenGL immediate mode: node_draw_preview_backgroundMike Erwin
2016-10-15OpenGL: draw node sockets more efficientlyMike Erwin
2016-10-15blender 2.8: OpenGL: node_circle_draw use now immediate modeMike Erwin
2016-10-07Blender 2.8: OpenGL: replace old GL with the new immediate API in UI_draw_rou...Mike Erwin
2016-09-19UI Messages: Consistent spelling of term "data-block"Julian Eisel
2016-08-30Fix node editor to display node group names in the bottom left corner.Alexander Gavrilov
2016-08-18NDOF: compile 3D mouse code only if WITH_INPUT_NDOFMike Erwin
2016-08-17Fix T49086: UV Along Stroke can be set as vector input for environment textureSergey Sharybin
2016-08-13Fix T49082: Intermediate update call when making links can change group socke...Lukas Tönne
2016-08-04UI: Correct tooltips for properties region toggle OPJulian Eisel
2016-08-04Grease Pencil v2 BranchAntonio Vazquez
2016-07-27Avoid creating multiple outputs connected to the same socket when creating a ...Lukas Stockner
2016-07-21Fix crash w/ auto-insert offsetCampbell Barton
2016-07-10Cleanup/Refactor: pass Main pointer to all ID copy functions.Bastien Montagne
2016-06-22ID-Remap - Step one: core work (cleanup and rework of generic ID datablock ha...Bastien Montagne
2016-05-14Fix T48426: Use same length for all header message strings.Bastien Montagne
2016-05-05Cleanup: styleCampbell Barton
2016-05-04Compositor: negative color support for ASC-CDL offsetCampbell Barton
2016-04-29Fix crash (segfault) in node editor.Bastien Montagne
2016-04-27Nodes: sort builtin compositor/shader/texture nodes alphabetically in menusBrecht Van Lommel
2016-04-06Fix missing viewport update when tree output is in a nodeSergey Sharybin
2016-04-05Revert "Cycles: Remove the Preetham Sky model."Thomas Dinges
2016-04-03Cycles: Remove the Preetham Sky model.Thomas Dinges
2016-03-28Fix T47898: Error adding mask node with "Add Mask Node" operatorSergey Sharybin
2016-03-24Color sources for point density textures based on mesh verticesLukas Tönne
2016-03-23Fix T47870: Missing viewport update when material output is inside of the groupSergey Sharybin
2016-03-17Fix T47827: Single Channel Preview ErrorCampbell Barton
2016-03-16Fix text on collapsed node not positioned correctly with high DPIJulian Eisel
2016-03-12Increase node max width to 700pxJulian Eisel
2016-03-09Fix T47729: Linking node sockets using shortcut failsJulian Eisel
2016-03-02Avoid node tree update tag when changed nodes which are not affecting resultSergey Sharybin
2016-03-02UI: Add search-create callbackCampbell Barton
2016-02-20Fix (unreported) crash when ungrouping a nodegroup with some animated node.Bastien Montagne
2016-02-19Fix frame node text ignoring blank linesCampbell Barton
2016-02-10Node Editor: Another missing glLineWidth resetJulian Eisel
2016-02-07Cleanup: line widthCampbell Barton
2016-01-23OpenGL: call glLineWidth less oftenMike Erwin
2016-01-22OpenGL: remove glGet with unused resultMike Erwin
2016-01-22OpenGL: remove extra vertex in arrowheadMike Erwin
2016-01-14Cleanup: warning, whitespaceCampbell Barton
2016-01-14Cycles: Remove the experimental CUDA kernel.Thomas Dinges