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AgeCommit message (Expand)Author
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2018-04-05Remove workspace object mode, reverts changes w/ 2.8Campbell Barton
2018-02-06Object Mode: use eval_ctx for context/screen codeCampbell Barton
2017-11-23Cleanup: Rename ViewLayer *sl > ViewLayer *view_layerDalai Felinto
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-09Farewell BaseLegacyDalai Felinto
2017-11-09Rename Scene macros back to their original _NEW less namesDalai Felinto
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-08-16Cleanup: rename GPU gawain functionsCampbell Barton
2017-08-16Pass EvaluationContext instead of bContextCampbell Barton
2017-08-15Cleanup/refactor: no new general arg-less macros enforcing var names please!Bastien Montagne
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
2017-07-13Cleanup/rename etc. dashed line shaders.Bastien Montagne
2017-07-04Merge branch 'master' into blender2.8Bastien Montagne
2017-07-04Fix T51965: Custom Bone Shape Wireframe setting affects wireframe thickness.Bastien Montagne
2017-06-19Gawain API naming refactorCampbell Barton
2017-06-08Remove selection color from the baseSergey Sharybin
2017-05-01Reworked version of dashed line shader.Bastien Montagne
2017-04-26Getting rid of setlinestyle: armature drawing code.Bastien Montagne
2017-04-15GPU Matrix API: clean up after 2D-3D unificationMike Erwin
2017-04-08OpenGL: use PRIM instead of GL enum everywhere elseMike Erwin
2017-04-07OpenGL: use PRIM instead of GL enum for immBeginMike Erwin
2017-04-06Gawain: VertexFormat_add_attrib (function name change)Mike Erwin
2017-04-06Gawain: add VertexBuffer prefix to functionsMike Erwin
2017-04-05Cleanup: Move imm_draw utils into own fileCampbell Barton
2017-04-05Naming constancy for 'imm' utility functionsCampbell Barton
2017-03-23cleanup use of GPU matrix APIMike Erwin
2017-03-21OpenGL: convert to new matrix API (part 4)Mike Erwin
2017-03-20Merge branch 'master' into blender2.8Bastien Montagne
2017-03-20Cleanup: useless call to glRasterPos before `view3d_cached_text_draw_add()`Bastien Montagne
2017-03-14Merge branch 'master' into blender2.8Campbell Barton
2017-03-14Fix T50932: depth picking w/ pose-bone constraintsCampbell Barton
2017-03-14fix warnings from previous commitMike Erwin
2017-03-06OpenGL: Object bound drawing.Clément Foucault
2017-03-02Remove all instances of OBACT from drawobject.c and related changesDalai Felinto
2017-02-26Fix compiler warnings on macOS / clang / c++11.Brecht Van Lommel
2017-02-22OpenGl immediate mode: fix false positive (again)Clément Foucault
2017-02-22OpenGl immediate mode: Fix false positiveClément Foucault
2017-02-14OpenGL immediate mode: drawarmature.c (end)Clément Foucault
2017-02-14OpenGL immediate mode: drawarmature.c (cont)Clément Foucault
2017-02-11OpenGL immediate mode: drawarmature.c (cont)Clément Foucault
2017-02-11OpenGL immediate mode: drawarmature.cClément Foucault
2017-02-09More housecleaning (BASACT > BASACT_NEW)Dalai Felinto
2017-02-07Render Layers and Collections (merge from render-layers)Dalai Felinto
2017-01-22Merge branch 'master' into blender2.8Julian Eisel
2017-01-21Fix T49527: Blender stalls when changing armature ghosting range with stepsiz...Joshua Leung
2016-12-01Merge branch 'master' into blender2.8Lukas Tönne
2016-11-22Fix (unreported) crash when drawing armatures' poses in some cases.Bastien Montagne
2016-10-19OpenGL: draw empties with new imm modeMike Erwin