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AgeCommit message (Expand)Author
2014-04-30Code cleanup: remove unused includesCampbell Barton
2014-04-29Correct own regression drawing lamp outlineCampbell Barton
2014-04-29Code cleanup: avoid sin/cos calls when drawing sun lampCampbell Barton
2014-04-26Code cleanup: use 'const' for arrays (editors)Campbell Barton
2014-04-23Quiet warningsCampbell Barton
2014-04-23Fix T39781: Autosmooth feature: erroneously showing hidden vertices' normals ...Bastien Montagne
2014-04-23Blender Internal: Add material property "Cast" which can disable both ray and...IRIE Shinsuke
2014-04-21Object drawing: test the flag, without comparing the valueCampbell Barton
2014-04-20Code cleanup: correct abs useCampbell Barton
2014-04-17Fix T39765 crash on text with generative modifiers.Antony Riakiotakis
2014-04-17Code cleanup: use bools for DMCampbell Barton
2014-04-17Fix mistake in recent DM material changesCampbell Barton
2014-04-17Viewport Text Drawing: replace single allocs with a memarenaCampbell Barton
2014-04-15Style cleanup: C & pep8Campbell Barton
2014-04-13Split Normals I (1/5): basis for split normals (nearly nothing user-visible h...Bastien Montagne
2014-04-11Drawing: use const for wire colorCampbell Barton
2014-04-11API Cleanup: Use BKE_constraint prefix for constraint apiCampbell Barton
2014-04-10More instances of needed material initialization.Antony Riakiotakis
2014-04-09Back buffer selection needs updates to materials.Antony Riakiotakis
2014-04-09View3D: disable LOD when game engine is disabled or ifdef'dCampbell Barton
2014-04-09Add material storage to derivedmesh.Antony Riakiotakis
2014-04-08Matcaps.Antony Riakiotakis
2014-04-07Fix T39626 Matcaps not working in edit mode.Antony Riakiotakis
2014-04-01Make matcaps suck lessAntony Riakiotakis
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-03-21Fix T39305: Matcap Crash when using Material Nodes in Blender InternalSergey Sharybin
2014-03-20View3D: avoid matrix multiply using ED_view3d_boundbox_clipCampbell Barton
2014-03-20Error in last commitCampbell Barton
2014-03-20Vertex Paint: inverted line drawing, white lines were often hard to seeCampbell Barton
2014-03-11Fix T39101: Can not select object on backface by clicking when Matcap is onSergey Sharybin
2014-03-07Removing ParticleSystem->frand arrays to avoid memory corruption issuesLukas Tönne
2014-03-01Code cleanup: correct abs use and quiet warningsCampbell Barton
2014-02-26Fix 3D tracks to mesh not aligning mesh properlySergey Sharybin
2014-02-26Paint API: add BKE_paint_select_elem_test: to check on paint selectionCampbell Barton
2014-02-17Make it so missing curve cache doesn't crash in sequencer previewSergey Sharybin
2014-02-12Fix/workarond for scenes rendered for sequencer previewSergey Sharybin
2014-02-12Revert own previous commit rBe2f9afbaabbd.IRIE Shinsuke
2014-02-11Blender Internal: Modify material property "Cast Buffer Shadows" to affect ra...IRIE Shinsuke
2014-02-07ListBase API: add utility api funcs for clearing and checking emptyCampbell Barton
2014-02-06Fix lamps drawing only partially in OpenGL render.Brecht Van Lommel
2014-02-05Fix T35810: Texture faces display white in 3D view, when used as a Particle O...Sergey Sharybin
2014-02-03Code cleanup: use bools where possibleCampbell Barton
2014-01-28Viewport Drawing: apply matcaps to all objectsCampbell Barton
2014-01-28Code cleanup: remove check for painting non-mesh objects (its impossible)Campbell Barton
2014-01-27Code cleanup: use booleans where appropriateCampbell Barton
2014-01-27Curves: save active point to fileKevin Mackay
2014-01-17Code cleanup: fix gcc/clang compiler warning in release build.Brecht Van Lommel
2014-01-16Code Cleanup: style and redundant castsCampbell Barton
2014-01-16Code Cleanup: simplify matcaps checks and quiet warningCampbell Barton
2014-01-15Fix text overlap when using edge angle & lengthCampbell Barton