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AgeCommit message (Expand)Author
2018-06-13Cleanup: moar ugly G.main removal...Bastien Montagne
2018-06-11Cleanup: Moar G.main removal of Hell.Bastien Montagne
2018-06-09Cleanup: remove some G.main usages.Bastien Montagne
2018-06-08Cleanup: getting rid of G.main.Bastien Montagne
2018-06-04Cleanup: strip trailing space in editorsCampbell Barton
2018-02-15Simple hair children: Initial implementation of twist controlSergey Sharybin
2018-01-21Cleanup: styleCampbell Barton
2018-01-18Fix buffer overflow vulnerability in curve, font, particles code.Brecht Van Lommel
2018-01-18Fix buffer overflow vulnerabilities in mesh code.Brecht Van Lommel
2018-01-16Cleanup: indentationCampbell Barton
2017-12-08Fix T53512: Vertices with index 0 were not being selectedGermano
2017-12-04Edit Mesh Selection: Draw the backbuff of edge selection only when requestedGermano
2017-11-06Rename ID_IS_LINKED_DATABLOCK to ID_IS_LINKED.Bastien Montagne
2017-10-17Cleanup: use 'e' prefix for enum typedefsCampbell Barton
2017-09-29Vertex Paint: Alpha SupportCampbell Barton
2017-07-11Fix T51761: wpaint select depth limit failsCampbell Barton
2017-07-04Fix T51834: Active Object and Groups color difference imperceptibleBastien Montagne
2017-05-20CMake: Use GCC7's -Wimplicit-fallthrough=5Campbell Barton
2017-05-05Remove redundant backbuffer/transform checkCampbell Barton
2017-04-27Cleanup: remove unused matrix argCampbell Barton
2017-04-21Store edit-font select-box lengthCampbell Barton
2017-04-20Use reflect for calculating second normalCampbell Barton
2017-04-11Remove redundant glColor callCampbell Barton
2017-04-10Fix stereoscopic camera volume drawing.Bastien Montagne
2017-03-10Cleanup: rename drawObjectSelectCampbell Barton
2017-03-093D View: x-ray support for depth pickingCampbell Barton
2016-11-18Implement multi-view stereo support for image emptiesDalai Felinto
2016-10-30Viewport smoke: add support to render the volume using a color ramp.Kévin Dietrich
2016-09-24Viewport smoke: add options to draw velocity vectors.Kévin Dietrich
2016-09-22UI: Theme options for vertex/edge bevel weight colorsPhilipp Oeser
2016-09-09Smoke viewport: remove dead code.Kévin Dietrich
2016-09-05Fix cast shadows (material option) in the viewportMike Erwin
2016-07-31simplify redundant conditionalsMike Erwin
2016-07-06Replace of (id->lib != NULL) check by meaningful macro.Bastien Montagne
2016-07-02Cleanup: comment blocksCampbell Barton
2016-06-25GPU: move select index code out of WMCampbell Barton
2016-06-23Fix T48658: Cycles render & render preview corrupts particlesCampbell Barton
2016-06-22EditMesh: Avoid creating deform-vert layer every redrawCampbell Barton
2016-06-18Cleanup: style, whitespace, doxy filepathsCampbell Barton
2016-06-13Fix glShadeModel being left flat in edit-mode drawCampbell Barton
2016-06-12Fix T48604: Crash on undo due to bad drawing code.Bastien Montagne
2016-06-10GPU: use basic-shader for line-stippleCampbell Barton
2016-06-10Remove redundant GL attribute push/popCampbell Barton
2016-06-09Flat shading for basic shaderAlexander Romanov
2016-05-22Use previous shading mode for border render in viewportSergey Sharybin
2016-04-20Fix T47891: Edges throw shadow in edit modeCampbell Barton
2016-03-23Fix T47890: Vertex mask w/ subsurf select failsCampbell Barton
2016-03-04Curve/line width change broke outline drawingCampbell Barton
2016-02-29Cleanup: Duplicated functionJulian Eisel
2016-02-27Fix T47582: Curve handle thickness regressionCampbell Barton