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AgeCommit message (Expand)Author
2011-08-30* Merge trunk up to r39790.soc-2011-pepperJoerg Mueller
2011-08-29Fix #28347: VBO's highlights wrong faces when Mirror modifier is in useSergey Sharybin
2011-08-25picky style edits with screen/view/drawing, also remove own bad example doc.Campbell Barton
2011-08-25Committing patch #25675 "Make "Cast Buffer Shadows" option work in viewport a...Mitchell Stokes
2011-08-23Merging trunk up to r39637.Joerg Mueller
2011-08-18misc changes to unterface & undoCampbell Barton
2011-08-16Merging trunk up to r39447.Joerg Mueller
2011-08-16minor fix, armature selection outline was not being drawn for non-active, sel...Campbell Barton
2011-08-11svn merge -r39145:39286 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-08-10fix [#28206] Motion Paths shown in 3DView even when Only Render option is ena...Campbell Barton
2011-08-013D Audio GSoC:Joerg Mueller
2011-07-21fix [#28037] Missing orange selection lines (trivial)Campbell Barton
2011-06-23More flexible size options for particle billboards. This adds scale factors f...Lukas Toenne
2011-06-17fix for drawing bones names twice in object with viewport 'Outline' option en...Campbell Barton
2011-06-15Code cleanup: remove unused shaded draw mode code.Brecht Van Lommel
2011-06-09[#27615] Box select of mesh object disabled or translated due to curve objectCampbell Barton
2011-05-28fixed "rather then" -> "rather than" typos all over the placeM.G. Kishalmi
2011-05-24remove some warnings and possible use of un-initialized vars.Campbell Barton
2011-05-21view3d function naming, no functional changes.Campbell Barton
2011-05-12for bug [#27358] Transform bug when transform > 500Campbell Barton
2011-05-09patch [#21740] Image support for Empty ObjectsCampbell Barton
2011-05-02Potential fix for #27257: menus disappear particle edit mode wireframe draw.Brecht Van Lommel
2011-04-05fix for render only drawing wire curves in wire view.Campbell Barton
2011-04-05fix [#26785] Curve shows in 3dview regardless of "Only Render"Campbell Barton
2011-03-27view3d / object drawing: floats were being implicitly promoted to doubles, ad...Campbell Barton
2011-03-19remove some redundant vars, assignments & checks.Campbell Barton
2011-03-14patch [#26495] Adjustable outline width for selected objectsCampbell Barton
2011-03-12Completely refactored sph fluid particles. Only the very core of the algorith...Janne Karhu
2011-03-10fix [#26442] blender crash when turning off antialiasing fontsCampbell Barton
2011-03-10Bugfix #26442Ton Roosendaal
2011-03-03use NULL instead of 0 for pointers, (editors)Campbell Barton
2011-02-27doxygen: blender/editors tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-17clear some unused warningsCampbell Barton
2011-02-14made most variables which are only used in a single file and not defined in h...Campbell Barton
2011-02-13many functions in blender are not marked static but should be.Campbell Barton
2011-02-13fix for warnings from Sparse static source code checker, mostly BKE/BLI and p...Campbell Barton
2011-02-12fix for more warnings.Campbell Barton
2011-01-15Fix for [#25633] Particles display switching causes crash when Velocity disp. ONJanne Karhu
2011-01-12remove redundant assignments & unused vars.Campbell Barton
2011-01-10comment/remove various unused vars,Campbell Barton
2011-01-09warning from clang, possible crash:Campbell Barton
2011-01-07remove references to BKE_utildefines where its not needed.Campbell Barton
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() M...Campbell Barton
2011-01-05Todo item: linked curve objects behaves incorrect with modifiersSergey Sharybin
2011-01-03dont draw lamp volume when its being used as the view camera, would flicker a...Campbell Barton
2010-12-23Bugfix #25341Ton Roosendaal
2010-12-23remove View3D.customdata_mask, since its stored in the scene now there is no ...Campbell Barton
2010-12-20fix [#25283] Edge length display difficult to readCampbell Barton
2010-12-14Fix for [#25198] Smoke gets shown before simulation startsJanne Karhu