Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2017-07-04Fix T51834: Active Object and Groups color difference imperceptibleBastien Montagne
2017-05-20CMake: Use GCC7's -Wimplicit-fallthrough=5Campbell Barton
2017-05-05Remove redundant backbuffer/transform checkCampbell Barton
2017-04-27Cleanup: remove unused matrix argCampbell Barton
2017-04-21Store edit-font select-box lengthCampbell Barton
2017-04-20Use reflect for calculating second normalCampbell Barton
2017-04-11Remove redundant glColor callCampbell Barton
2017-04-10Fix stereoscopic camera volume drawing.Bastien Montagne
2017-03-10Cleanup: rename drawObjectSelectCampbell Barton
2017-03-093D View: x-ray support for depth pickingCampbell Barton
2016-11-18Implement multi-view stereo support for image emptiesDalai Felinto
2016-10-30Viewport smoke: add support to render the volume using a color ramp.Kévin Dietrich
2016-09-24Viewport smoke: add options to draw velocity vectors.Kévin Dietrich
2016-09-22UI: Theme options for vertex/edge bevel weight colorsPhilipp Oeser
2016-09-09Smoke viewport: remove dead code.Kévin Dietrich
2016-09-05Fix cast shadows (material option) in the viewportMike Erwin
2016-07-31simplify redundant conditionalsMike Erwin
2016-07-06Replace of (id->lib != NULL) check by meaningful macro.Bastien Montagne
2016-07-02Cleanup: comment blocksCampbell Barton
2016-06-25GPU: move select index code out of WMCampbell Barton
2016-06-23Fix T48658: Cycles render & render preview corrupts particlesCampbell Barton
2016-06-22EditMesh: Avoid creating deform-vert layer every redrawCampbell Barton
2016-06-18Cleanup: style, whitespace, doxy filepathsCampbell Barton
2016-06-13Fix glShadeModel being left flat in edit-mode drawCampbell Barton
2016-06-12Fix T48604: Crash on undo due to bad drawing code.Bastien Montagne
2016-06-10GPU: use basic-shader for line-stippleCampbell Barton
2016-06-10Remove redundant GL attribute push/popCampbell Barton
2016-06-09Flat shading for basic shaderAlexander Romanov
2016-05-22Use previous shading mode for border render in viewportSergey Sharybin
2016-04-20Fix T47891: Edges throw shadow in edit modeCampbell Barton
2016-03-23Fix T47890: Vertex mask w/ subsurf select failsCampbell Barton
2016-03-04Curve/line width change broke outline drawingCampbell Barton
2016-02-29Cleanup: Duplicated functionJulian Eisel
2016-02-27Fix T47582: Curve handle thickness regressionCampbell Barton
2016-02-27Fix T47586: Nurbs handle thickness regressionCampbell Barton
2016-02-27Fix T47583: Mesh wire edge thickness regressionCampbell Barton
2016-02-22Don't draw object center when outside the viewCampbell Barton
2016-02-22Fix line-width (drawing hair at wrong width)Campbell Barton
2016-02-22Fix T47517: "Show Weights" edit-mode failsCampbell Barton
2016-02-20Only use outlines around faces for surface objectsCampbell Barton
2016-02-20Fix nurbs surface drawing using material for linesCampbell Barton
2016-02-19Fix T47454: Line width display errorCampbell Barton
2016-02-17Add missing glLineWidth callCampbell Barton
2016-02-14Fix T47404: Bones get draw fat line in pose modeJulian Eisel
2016-02-11Fix more cases where gpencil thickness controls line thickness of 3D view ele...Julian Eisel
2016-02-10Fix curves drawn with wrong line widthJulian Eisel
2016-02-09Add missing gl line width for curve normalsCampbell Barton
2016-02-03Cleanup: correct comment, unused varCampbell Barton
2016-02-02Fix T46933: Bone axes letters may not be visibleCampbell Barton
2016-01-25Smoke viewport: also draw voxel size indicator when adaptive domain isKévin Dietrich